a word of caution when trying to correct stability issues.
If you do to much you could stop the AI from engaging targets. unless this isn't important.
I do not know if it may effect level bombing or glide bombing as much, but it may. I had stability settings fairly stiff in the DL B-24/PB4Y files. I tested them in MB for the formation's flight chacteristics and did not test them in a bomb run attack. I know for dive bombing the stability becomes much more of an issue, but I'm not entirely sure about level and glide bombing.
I think Milton has an air setup that will work perhaps in his post.
Here's some info I collected from previous threads. It's mostly posts by Talon I think. Some probably already have this info, but for those that don't I'll repost it here:
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MOI settings that are true to life can cause an AI to auger in because the sim cannot pull it out a dive. It's also the single largest reason that AIs will refuse to deliver bombs or weapons on a target.....because the sim knows it cannot pull the aircraft out of the dive.
Experienced the same thing....
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Quote:
Originally Posted by Talon
I've found that the Nell,Betty and B-25 won't drop bombs doing anti ship attacks but the Avenger and Kate will.If a ship is an infrastucture they all attack with full bomb loads.
Talon
...playing with the B-26B and the TU-2. If I got them to drop torpedoes and bombs on anti-ship missions, they would not fire rockets....until I changed the category. Then they would fire rockets, but would not deliver torpedoes.
When the category is setup for a level bomber, they will drop bombs on an anti-ship mission, but not on the moving ship.....only on the point the ship occupied at the beginning of the mission. As in your experience, they would accurately bomb infrastructure ships.
Still the mystery remains as to why aircraft of the same family and category fail to react uniformly to a change in category....i.e. having to also change the AIR file in some to get the desired results, while not in others. There is something we are missing in the AIR or CFG files with respect to this.
Family=2, Category=2 on B-24 & B-25
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Quote:
Originally Posted by Talon
If you set category to 10 and family to 2 and come in at a low alt.(1500ft or less)they will drop all bombs and glide attack even with enemy aircraft around.
Talon
Looking at the list of Families and Categories in my earlier post, changing Family to 2 and Category to 2 or 10 might be all that is necessary to fix the bombers.
I've tried category 2 with no success but 10 worked fine for me.
Talon