ORBX Global Released [Payware]

Guess this city and you'll aquire the utmost respect from yur fellow simmers ( and from Orbx too i suppose :cool: ) :

huh.jpg

I can not guess the city but I do see a much worrying issue there. A lot of flat roofs showing gables on the bottom right! That was a well known problem caused by ORBX in the past outside their covered areas, because their software altered the RoofDescriptions.xml file. Normally the FTX central would restore that file after going back to default FSX. I wonder if FTX global alters it permanently. I'll take a peak at the ORBX forums to see if there are any reports on this issue.
 
Thanks for showing Greece Yo Yo!

If any kind soul uses UTX Europe, I would appreciate a few shots of mainland Greece and some islands. I would not want to throw away my GEX setup with which I am quite happy for my area atm.

My sentiments also, would love to see what it does to places like Kalymnos, Nisyros, Kos (Salt lake on North side of the island near to Tigaki is a known local VFR landmark), Rhodes, Chios etc... the Aegean and Dodecanese island chains, it's a sticking point for me also (is it just us Greeks are really picky with 'Home' Dimus? :icon_lol:)

looks great though, would love to see some more shots before i spend that kind of money...
 
I can not guess the city but I do see a much worrying issue there. A lot of flat roofs showing gables on the bottom right! That was a well known problem caused by ORBX in the past outside their covered areas, because their software altered the RoofDescriptions.xml file. Normally the FTX central would restore that file after going back to default FSX. I wonder if FTX global alters it permanently. I'll take a peak at the ORBX forums to see if there are any reports on this issue.


I'd like to see some sort of solution for that as well, it's looks terrible.

Perhaps also some screen shots with reduced auto-gen down to middle settings, for comparison.
 
I can not guess the city but I do see a much worrying issue there. A lot of flat roofs showing gables on the bottom right!

Ok! So that's what they are ! I was wondering about these things, there are LOTS of em on flat roofs, all around the world. Glad to hear though that it is a fault and that something may be done about it. Actually i hope it's the same thing with very funny 'swimming pool blue' flat roof tops all around Tokyo.... That can't be as it's supposed to be neither...


I'll see if i can head on over to Greece today, see how Mykonos and Skiathos are doing.. :)

cheers,
jan
 
Sure but NL2000 should work well with FTXG (it's already noo too bad with default FSX), and Blue Sky Scenery is yet to offer the whole of Nevada, they don't need transitions. And dry area are known to be challenging...

But since we can't have photoreal sceneries for the every part of the world, FTXG should be an improvement when flying in-between... At least I really hope so.

Nope, FTXG will look a bit darker then default, so it still might not match. The only way for photoscenery to match the non photoscenery textues is for the photoscenery developer to color match their photoscenery tiles to match whatever textures they are using and with FTXG being darker than the default, it means more issues for photoscenery developers if they don't have FTXG or whatever texture set the user is using other than what the developer is using.

As for the sharp edges in your images, that is up to the photoscenery developer to crates a blended edge so that it is not that sharp, which is a bit of work.
 
I have yet to commit, though from the pics I have seen of FTX Central, there is no "default" fsx setting only a choice between FTX Global and the three FTX areas. I wonder what happens to the scenery.cfg especially if you want to add new non FTX scenery. Does the scenery layering get automatically sorted out? I've spent so long get FSX running sweetly I don't want to commit to this and find it all gets messed up.
 
Leaving KGFK to the south:



dull2.jpg

Looks like a couple of issues with some of textures in this shot. You can see on the bottom left a zone with a yellow tint and just below the aircraft is another spot. Looks like the night texture is being blended with the daytime texture. Was the time around dawn/dusk? and thus FSX being a bit slow swapping textures or could it be always like this in which cause ORBX may have let a mistake through with the base textures. Maybe worth reporting to ORBX if the problem is constant so they can hunt it down and fix it up in a patch.
 
Looks like a couple of issues with some of textures in this shot. You can see on the bottom left a zone with a yellow tint and just below the aircraft is another spot. Looks like the night texture is being blended with the daytime texture. Was the time around dawn/dusk? and thus FSX being a bit slow swapping textures or could it be always like this in which cause ORBX may have let a mistake through with the base textures. Maybe worth reporting to ORBX if the problem is constant so they can hunt it down and fix it up in a patch.

I noticed that too. Could've been close to dusk, yes. Currently FTX Daytime is activated. I'll check it out.

cheers,
jan
 
Leaving Kos:

kos1.jpg



Afraid it looks like the Salt Lake has dried up... together with Tigaki.... ( or my navigation sucks... :) )

kos3.jpg


Rodos:

rodos.jpg



Athens:

athens1.jpg


athens2.jpg



Singapore:

spore1.jpg


spore3.jpg


spore4.jpg


spore2.jpg



Bangkok:

bkok1.jpg


bkok2.jpg



cheers,
jan
 
thanks Jan! can't be that hard to put a salt lake back in, the land for Kos is actually pretty Barren like that so that's not too bad, same with Rhodes. again many many thanks :salute:
 
This is a texture replacement set. That's all. So you can't expect any specific POI or landmarks that aren't already there in default FSX. That's what the FTX regions often offer. But I doubt we'll be seeing a Greece region anytime soon. Sorry Dimus.

Personally, I'll just stick to the regions. There isn't one for my part of the US (and not likely to be one soon), but there's plenty of nice scenery to fly over in the ones I have.
 
Came across something really weird in the neighborhood of Luzerne in Switzerland. A nice formation of... houses!!

View attachment 91056

That is a typical memory issue. Either you have autogen at high level for your setup or the plane you're flying is too memory heavy. If neither of these is true and you didn't use to have that then FTXG is more demanding than default FSX autogen, which is the case with some FTX areas but I would not expect it from FTXG, which is just texture/autogen replacement.
 
This is a texture replacement set. That's all. So you can't expect any specific POI or landmarks that aren't already there in default FSX. That's what the FTX regions often offer. But I doubt we'll be seeing a Greece region anytime soon. Sorry Dimus.

I did not expect landmarks or specific scenery Griphos. Just to see what the colours are like as general feeling. I do see a greener tint than I would like for Greece so for the moment I'll stick to the UTX/GEX combination. I do like the cities better than GEX. The autogen is more believable, especially for Athens.

PS. Javis, thank you for the screenshots.
 
That is a typical memory issue. Either you have autogen at high level for your setup or the plane you're flying is too memory heavy. If neither of these is true and you didn't use to have that then FTXG is more demanding than default FSX autogen, which is the case with some FTX areas but I would not expect it from FTXG, which is just texture/autogen replacement.

Both I imagine! autogen is a a very high level and as you can see by the shot, the plane is the Aerosoft F-16 which, if employed fully, is quite heavy. Even for my rig. (not wanting to brag or anything)

My specs:

i7 2700k @ 5.2 ghz (with extra cooling of course)
2 x GTX560ti in SLI
256 Gb OZX SSD for OS and FSX
16 Gb of 1600 Mhz ram
1TB WD caviar gold HDD with the pagefile
MSI P67A-GD65 MoBo
1000 Watts PSU
Antec 100 case

I thought that this rig would pull FSX at high settings off, but apparently not even this rig is sufficient for it... If you compare it to the original specs specified by M$, that is a sick joke.

BTW, my FSX install is fairly lean, considering the addons: 99 Gb's...

I'm eagerly awaiting the v2.0 of P3D, after the release of which, I will gladly kiss FSX goodbye!

But thanks for the explanation! Very nice of you! :salute:

Dumonceau
 
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