• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Orbx released Pacific-Aerospace-750-xstol 10/7

In FS9 it was easy to make a slurry out of any smoke file. It took three mods - change color, add gravity (weight), and drastically increase the element lifetime. I'm not sure if that can be done with the current smoke since I haven't tried to peek into the code.

Here's an ancient screenie collection of a firefighter mod i did for our Maam-Sim B-25 in FS9. Easy peasy however the problem was that a simulated fire could be started anywhere but just no chance to kill it no matter bombarding it with retardant or water all day. :cool:

b25-fire-fs9.jpg


Later a payware fire proggy came along ( FSX ?..) that made it possible. Good fun ! I bet there's just no reason we can't have that in MSFS as well as fertilizer instead of retardant or water. It just takes so long ! :a1089:

Nontheless, i'd say lets worry about instant replay, fly-by camera and decent water spray/wake effect first. ( i do see some more or less decent smoke effects turning up lately, that's a good start ! ;-)
 
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