OT: Rise of Flight update

Another RoF blog update... on damage modeling http://riseofflight.com/blog/Blogs/October-2008/Damage-model-screenshots.aspx

Hopefully SOH will eventually have its own RoF forum so that we don't have to post OT updates in other forums. I did send an email to Ickie a while back suggesting such but didn't receive a reply. Maybe the SOH admin/mods might like to consider?

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Very good point, Robert. Iam sure that many folks who are still running RedBaron3D will swich to RoF, as they want new sim with powerful multiplayer. Ive been playing that game for six years and been a member of online squadron. I hope that someone will recreate Warforces or RB World League on this platform :)
 
Sweet damage modeling! I still can't get over how cool the grass looks! :isadizzy:
 
My Observations Only....

This remindes me of IC's work... Oleg Maddox. But that's not a bad thing. As far as I know he's the only one to come out with a new game engine for flight sims that will look this way. As in BOBII-Storm of War, but I've no idea how far that is in production.

What gets me is the minimum requirements.... "Processor: Core 2 Duo (Intel) 2.4 HGz". That alone leAves many of us out. Plus it's an online sim.... will it be a charge to playsite? Again, no thanks.

I'll go with OFF thankyou. ;)
 
I have seen ony that it would be optimised for online play NOT exclusively for online play...there WILL be a single player mode for this new WWI sim be sure.
 
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