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P-51D 361st Uploaded

sixstrings5859

Charter Member
I have uploaded the P-51D 361st by Kerry Clement and Jerri Beckwith . This lovely fighter is now back after being missing ,(broken link), for a while. Have fun.Trust me it flies well and looks great. They really did a great job on this one.
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If you'd like some additional special effects add this to the bottom of the xdp file.

<Effects>
<Effect Type="StartEngine0" EffectName="fx_engstrt" Location="emitter_eng0_exh_r"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt" Location="emitter_eng0_exh_l"/>
<Effect Type="Shells0" EffectName="fx_shells_s" Location="gun_grp0b0"/>
<Effect Type="Shells1" EffectName="fx_shells_s" Location="gun_grp1b0"/>
<Effect Type="Shells2" EffectName="fx_shells_s" Location="gun_grp2b0"/>
<Effect Type="Shells3" EffectName="fx_shells_s" Location="gun_grp3b0"/>


<Effect Type="Track" EffectName="fx_ac_Light_formation_red" PosX="5.40" PosZ="1.10" PosY="-0.31" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_formation_green" PosX="5.40" PosZ="0.88" PosY="-0.31" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_formation_yellow" PosX="5.40" PosZ="0.65" PosY="-0.31" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="5.64" PosZ="1.1" PosY="-0.22" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-5.64" PosZ="1.1" PosY="-0.22" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="0" PosZ="-5.15" PosY="0.30" MinVel="1" MaxVel="70"></Effect>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.52" PosZ="3.0" PosY="-0.075"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.52" PosZ="3.25" PosY="-0.075"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.52" PosZ="3.5" PosY="-0.075"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.52" PosZ="3.0" PosY="-0.075"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.52" PosZ="3.25" PosY="-0.075"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.52" PosZ="3.5" PosY="-0.075"/>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="5.37" PosZ="-0.05" PosY="-0.09" MinVel="39" MaxVel="53"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-5.37" PosZ="-0.05" PosY="-0.09" MinVel="39" MaxVel="53"></Effect>


<Effect Type="Track" EffectName="US_AAF_K14_gunsight" PosX="0.01" PosZ="0.45" PosY="0.575" Pitch="90" MinVel="-999999" MaxVel="999999"/>
</Effects>

The last part is only needed if you're using the dynamic gunsight reticles.

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Changing the last digits in the 3 first contact points of the.cfg file from
point.0 = 1, -13.68, 0, -3.3, 2165.354, 0, 0.549, 12, 0.253, 2.5, 0.498, 4, 5, 0, 124.72, 140.31
point.1 = 1, 2.02, -5.917, -7.2, 2165.354, 1, 0.549, 0, 0.633, 2.5, 0.8, 5.5, 6, 2, 124.72, 140.31
point.2 = 1, 2.02, 5.917, -7.2, 2165.354, 2, 0.549, 0, 0.633, 2.5, 0.8, 6, 6.5, 3, 124.72, 140.31
to
point.0 = 1, -13.68, 0, -3.3, 2165.354, 0, 0.549, 12, 0.253, 2.5, 0.498, 4, 5, 0, 158.72, 179.31
point.1 = 1, 2.02, -5.917, -7.2, 2165.354, 1, 0.549, 0, 0.633, 2.5, 0.8, 5.5, 6, 2, 158.72, 179.31
point.2 = 1, 2.02, 5.917, -7.2, 2165.354, 2, 0.549, 0, 0.633, 2.5, 0.8, 6, 6.5, 3, 158.72, 179.31

will prevent getting the landing gear damage message.
 
Yes, that replacement cockpit does not fit well into the rest of the model leaving a large gap over the engine, but otherwise the new interior does look quite good.
 
If you don't care for the green tint on the bubble canopy you can hex edit file P_51d_361.M3D at address A78 through A7B to 33 33 33 33.
 
Thanks Major for the heads up on the cockpit fix. Added it to the download section for use updating the cockpit issues. Thanks to all involved in this aircraft. P-51's RULE ! Not make-believe as the Luft '46 stuff........
 
Great !:encouragement: This is turning out to be a good team work.
All we need now is for master HH to make a few missions for this bird and the 361fs.
I think the concept of SOH was and is still well and alive.
 
Missions based on this fighter group is a great idea ! Hopefully HH or someone can make some missions for this fighter. Trying to learn mission building my self and it is not easy.
 
I would like to thank whoever combined the cockpit update with the original aircraft . That was very thoughtful and a nice thing to do. Thanks
 
Great !:encouragement: This is turning out to be a good team work.
All we need now is for master HH to make a few missions for this bird and the 361fs.
I think the concept of SOH was and is still well and alive.

I will put it on the ever growing list.. LOL!!
:applause: :applause: :applause:
 
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