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P3d 4.2 now available

I used Falcon's method, client only, and it worked fine. I have all my addons outside the program and on another disk to save SSD space. I even have moved many of the P3D aircraft to the other disk to save space. I only left aircraft that are used in the ai bgl. I'm debating whether to install the content. I also want to try moving all the aircraft to outside the program. Anyone else tried to do this?

Hi,
I have done that my sceneries are pointed using scenery.cfg, aircrafts are pointed by simobjects. cfg....and so on same for texture, gauges, effects
upgrades are more easy

Hope it helps
 

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Hi,

For those of you that have had the aerosoft F-16 installed in 4.1, LM has done some modifications to their internal model. By that I mean that if you, like me, had the aerosoft install set up in such a way that you pointed the panels folder to the default LM «F-16 Base» folder, you will no longer have LMFD, RMFD and HUD available in aerosoft aircraft. LM remapped the VC panels. Probably more efficient but that means you need to use the internal models of LM in all you aerosoft models folders. That means no external stores seen from the cockpit.
I reverted back to the «old» VCs by first backing up the F-16 base folder from the 4.2 install, uninstalled the 4.2 content, reinstalled the 4.1 content (providing you still have it). Then off course you loose the new helos so what I did was to back up the F-16 base folder from 4.1, uninstalled the 4.1 content again and reinstalled the 4.2 content. Then I deleted the 4.2 F-16 base folder and pasted in the backed up F-16 base folder from the 4.1. That way you have all the new content, save for the F-16 base stuff. The LM F-16 will be U/S but who?s flying an F-16 without stores anyway. You could off course rename the F-16 base folder to something else and then point all aerosoft panels to this folder and paste in the F-16 v 4.2 folder to have the LM F-16s working again.

Best
Dag


Sent from my iPad using Tapatalk Pro
 
One thing I am confused about. If I upgrade to 4.2 does this mean I have to re-download all my orbx stuff? I already upgraded FTX central.

no you will be fine, unless you unless you uninstall the scenery part, you will only need to re install trees and global base all other sceneries will be fine
 
Hello knowledgeable ones. I've just completed the Client upgrade for 4.2 and it seems to have lost the link to all my add-on aircraft. The directory structure is unchanged - the add-on aircraft are in F:\P3D v4 Addons, all the individual addon.xml files are still there and so is the main addons.cfg in C:\Program Data \ Lockheed Martin. I'd be grateful for any clues to what I'm doing wrong - this was not a problem when I updated the client from 4.0 to 4.1. Thanks in advance
 
Hello knowledgeable ones. I've just completed the Client upgrade for 4.2 and it seems to have lost the link to all my add-on aircraft. The directory structure is unchanged - the add-on aircraft are in F:\P3D v4 Addons, all the individual addon.xml files are still there and so is the main addons.cfg in C:\Program Data \ Lockheed Martin. I'd be grateful for any clues to what I'm doing wrong - this was not a problem when I updated the client from 4.0 to 4.1. Thanks in advance

There was this note over on the A2A forums about in some cases their planes not appearing in the sim after the 4.2 update, and a fix.

http://a2asimulations.com/forum/viewtopic.php?f=23&t=63073

The problem was that in 4.2, LM slightly changed the way the path to the .xml add-ons folder was specified, if you have your .xml folder
on a different drive than C (LM left the "\" off the very end of the path description). The fix is to go to the specified pathways you've added
and remove the "\".

I don't know if this might be the same problem you're having. I haven't upgraded to 4.2 yet, so I can't see for myself.

- Rob
 
no you will be fine, unless you unless you uninstall the scenery part, you will only need to re install trees and global base all other sceneries will be fine

I simply did a remigration in the ORBX FTXCentral after I noticed missing trees and some weird ground. After restarting v.4.2, all vegetation, textures and ground appear well as before....
 
Thanks to all. Deleted client and content and the reInstalled 4.2 client and content. Got a black screen the first time I ran it. Did a forced migration with the new Orbx Central and every thing is hunky dory.

This is is such a great place to get answers. Thanks to all of you gurus.

Bob
 
Thanks for the tip about FsReborn. I plan to check it out later today! :encouragement: NC



none with the exception of orbx and Tacpack, everything works fine, dynamic lighting works better as for effects etc i use >https://www.fsreborn.com/ai-lights-reborn-free-edition

its a handy freeware addon that improves many lighting fx with next to no impact, i now can run ai with dynamic lighting at 100% at major airports light FSDT LAXv2

while most people only say install the client, you are missing the bulk of the updates as they are contained in the content. so far i havent had a content update ruin P3D, right now even though i did a full install and then just reverted the client, I have all new simobjects, fx and fixes, i will do a client update when the tacpack is ready or i get my airbus in the next week, orbx have already patched 4.2

the client just updates the version number and any problems in the core dlls and cfgs, it doesnt add anything additional, every update p3d they have added additional features, aircraft, fx in the content.exe, your shooting yourself in the foot by missing out new features if you ignore the content updates

i use the p3d FB grou, they were telling everyone last update to only install the client, it was only after a few weeks of the new content they all rushed to install it, it pays to read the update details from start to finish as they normally highlight the new stuff towards the end of the war and peace post

mind you the nemeth CH53 that is included is horribly dated, but the new Romeo and hawk helo arent bad, and the several plus additional simobjects are pretty cool
 
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