Paul Anderson
Charter Member
Anybody know how to override rate for an individual gauge?
Is that something already defined within the gauge?
The gauge line definition says you can pass parameters to the gauge after the position and size parameters.
Does that mean that the gauge has to be coded to look for the parameter or will fsx interpret?
(adding ',update_rate=6' to end of a gauge defintinition in a panel section did not seem to do anything)
What I'm ultimately after is to slow a couple glass cockpit gauges down which seems to be a framerate killer for a particular airplane.
Changing the gauge to a similar fsx default gauge exhibits same poor performance.
Turning electrical off to kill gauges and yet having engines still running produces excellent frame rates.
sdk:
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Is that something already defined within the gauge?
The gauge line definition says you can pass parameters to the gauge after the position and size parameters.
Does that mean that the gauge has to be coded to look for the parameter or will fsx interpret?
(adding ',update_rate=6' to end of a gauge defintinition in a panel section did not seem to do anything)
What I'm ultimately after is to slow a couple glass cockpit gauges down which seems to be a framerate killer for a particular airplane.
Changing the gauge to a similar fsx default gauge exhibits same poor performance.
Turning electrical off to kill gauges and yet having engines still running produces excellent frame rates.
sdk:
| update_rate | The default update rate is 18hz. This parameter can be used to change this (to 6hz, or six times per second in the example). Note that this is the default rate for the whole panel, and this can be overridden by the update rate for individual gauges. | b747_400( update_rate=6 ) |
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