(Payware) Just Flight English Electric Lightning F.6 on sale now

Please download this repaint here ......
https://www.cx.com/mycx/share/a8tvvZYGEeGKVhICOBtLIg/Just Flight EE Lightning F6 Repaint xs897.zip
(I am trying to upload into the warbirds library but sometimes it works - sometimes not.)

wip-989.jpg
 
Has anyone heard if there is an update for the Lightning yet? I'm hoping to see the airbrake actuator and flaperon (or whatever it's called) animations being fixed. Plus a bonus would be a more pleasing flight model with correct down low handling - ie not being able to go a gazillion miles per hour at sea level where most real planes would disintegrate or melt?
 
Has anyone heard if there is an update for the Lightning yet? I'm hoping to see the airbrake actuator and flaperon (or whatever it's called) animations being fixed. Plus a bonus would be a more pleasing flight model with correct down low handling - ie not being able to go a gazillion miles per hour at sea level where most real planes would disintegrate or melt?

Not yet, I have posted the following issues (including screenshots):

(1) Right aileron moves only slightly up/down, left one only goes fully down and then seems to be slightly detached from the pivot if you zoom in close. IMHO it is a model/animation issue because my Saitek X52 pro is properly calibrated and the plane responds correctly to joystick input long all axis.
(2) Airbrake actuator bar punches through the air brake during operation.
(3) Afterburner effect bleeds through fuselage / strange cut off blue/orange inside burner can.
</SPAN>(4) Main gear landing lights shine through wing/gear doors at certain angles when gear retracted.
</SPAN>
On April 30, I got a thank you from Martyn Northall, have not heard anything since. </SPAN>In the meantime I did fix the afterburner myself and I also fixed the engine thrust tables/scalar (using what I did for the Alphasim Lightning portovers last year).

cheers, Henk
 
We are currently working on the service pack for the Lightning. It should be ready for release in the next fortnight.

After the release of a product we normally wait at least two weeks before beginning work on any updates, to ensure that all of the issues have been reported - so we don't have to go back and work on a second service pack in the same month.
 
Hav'nt really had a chance to play with this release ... it is FUN in short time i had , sure will change shortly then time to remove the winkles from my face with a few 'Gs' :eek:.... Oooh anda lotta high speed :wiggle:
 
We are currently working on the service pack for the Lightning. It should be ready for release in the next fortnight.

After the release of a product we normally wait at least two weeks before beginning work on any updates, to ensure that all of the issues have been reported - so we don't have to go back and work on a second service pack in the same month.

Thank you for the update on the update :salute:

When the Service Pack is released, how do I go about downloading it? Do I re-download the entire package? (Which is great by the way - you got to love how fast the Lightning looks even when it's not moving!)
 
FYI we will shortly be releasing a service pack to address the issues that have been reported and to improve the accuracy and functionality of the aircraft:

- Port airbrake actuator no longer protrudes through airbrake
- Reheat effects are no longer activated with the engines off
- Reheat effects are now linked individually to each of the throttle levers
- Right aileron now has full movement
- Various improvements to the FDE
- Additional autopilot controls added for ease of use
- Brake parachute handle added
- Heading and course select knobs added
- Flaps and ailerons are now visible from the virtual cockpit
- Master ignition switch is now clickable
- Reheats now activate when throttles are advanced above 95%, as per the real aircraft
- Redtop missiles have been reshaped to more closely match the real missile
- Issue fixed which caused gear to be visible through top of the wing when retracted
- G-meter now reads 1G when aircraft is stationary
- Fuel gauges reduced in size and layout changed to more closely match the real aircraft
- HSI lights altered to more closely match the real aircraft
- Windscreen mounted direction indicator has been moved down windscreen pillar to more closely match the real aircraft
- Texture issue on windscreen frame has been fixed
- Issue with speed-tape protruding from panel has been fixed

Thank you to everyone who provided feedback.
 
FYI we will shortly be releasing a service pack to address the issues that have been reported and to improve the accuracy and functionality of the aircraft:

- Port airbrake actuator no longer protrudes through airbrake
- Reheat effects are no longer activated with the engines off
- Reheat effects are now linked individually to each of the throttle levers
- Right aileron now has full movement
- Various improvements to the FDE
- Additional autopilot controls added for ease of use
- Brake parachute handle added
- Heading and course select knobs added
- Flaps and ailerons are now visible from the virtual cockpit
- Master ignition switch is now clickable
- Reheats now activate when throttles are advanced above 95%, as per the real aircraft
- Redtop missiles have been reshaped to more closely match the real missile
- Issue fixed which caused gear to be visible through top of the wing when retracted
- G-meter now reads 1G when aircraft is stationary
- Fuel gauges reduced in size and layout changed to more closely match the real aircraft
- HSI lights altered to more closely match the real aircraft
- Windscreen mounted direction indicator has been moved down windscreen pillar to more closely match the real aircraft
- Texture issue on windscreen frame has been fixed
- Issue with speed-tape protruding from panel has been fixed

Thank you to everyone who provided feedback.

Awsome. I just took a spin in REX Essentials with the EE and still impressed with the look of this model.
 
I'm looking forward to the Service Pack for this.

Another issue I've noted is the afterburner effect doesn't work (doesn't show) in DX10. I find this unusual, as other aircraft (e.g. the default F-18) have afterburner effects which show in box DX9 and DX10. Does anyone know why? Does anyone have a fix, or can tell me how to fix it? I've contacted JF via the official channels and have been told it cannot be fixed.

Many thanks

Andy
 
I did the update and then flew it, but didn't see any smoke trails. I can't remember if the pre-update model smoked or not. Can someone confirm that the pre-update smoked or not? I would think the real Lightning was a smoker, but don't really know for sure.
 
Watched Lightnings come and go from RAF Bentwaters in the mid 70's and smoking engines don't stand out in my memory. Our F-4C's and D's smoked a lot more than EE Lightnings. A run-up on launch was a black cloud!
Lightnings and Vulcans were so fascinating when they visited. I have the Iris Vulcan and might as well get the JF Lightning now. Just for the memories.
Funny, in 4 years at Bentwaters never got a picture of a Vulcan flyover. It was a mystery ship all of us wanted to capture on film but never could. Then transferred to Barksdale AFB and the flightline was full of them. They were there for a bombing competition. -Jim
 
I did the update and then flew it, but didn't see any smoke trails. I can't remember if the pre-update model smoked or not. Can someone confirm that the pre-update smoked or not? I would think the real Lightning was a smoker, but don't really know for sure.

The pre SP1 and SP1 do not have smoke. It is not too difficult to add it, I "transplanted" the smoke effect from the FS9 Alphasim Lightning.
 
Funny, in 4 years at Bentwaters never got a picture of a Vulcan flyover. It was a mystery ship all of us wanted to capture on film but never could. Then transferred to Barksdale AFB and the flightline was full of them. They were there for a bombing competition. -Jim

During the mid 1970's my dad was based at Offut AFB. At that time there was a small squadron of Vulcan's based out of Offut, and I saw them fly all of the time. I thought it was normal to see Vulcans flying around, lol. About three houses down from us was a family of Brits, and the dad was one of the Vulcan pilots. I was so used to seeing my dad and the other AF guys in their flight suits, that whenever I saw the Vulcan pilot come home and get out of his car, I always thought to myself "man, those RAF guys have some funny looking flight suits". I was just a kid, silly me.







The pre SP1 and SP1 do not have smoke. It is not too difficult to add it, I "transplanted" the smoke effect from the FS9 Alphasim Lightning.


OK, thanks.
 
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