[Payware] Majestic Software Dash 8 Q-400

Anyone else who has dowloaded this model having trouble with the audio? Exterior view audio is very low and flat

Setting the speaker configuration in windows to 7.1 has solved the problem for me :)

Greetings
Tim
 
i don't normally fly passenger a/c in fsx but for the q400, made an exception. this is an excellent a/c, frame rate is amazingly high considering the complexity and graphics quality.
 
Question,

I got this from Simmarket but got no activation key. Where does that come from? I checked my downloads and my email but nithing. Please advise!

Thanks in advance...

H
 
H, login to your account at Simmarket, click 'your orders' from the dropdown menu, click your Dash 8 order and there you'll find your activation key/reg code.
 
I am surprised this isn't getting more publicity. This plane does so many things that nobody else has ever done in (and out!) of FSX. The frame rate is absolutely incredible for the realism. I would have expected this to hit my computer like the NGX does, but it stays locked at 30 FPS in all but the most demanding scenarios (where non Q400 things drag down FPS). The flight model is unlike anything I've experienced in the MSFS world, the sounds are nice, and for the most part, the textures and modeling are a home run. There are some very minor quality issues, and there's still a few rough edges, but I am sure they will address them as time goes on.

Between the relatively obscure FMC, the realistic external FDE, and being a turboprop, this is definitely the most challenging "tube" I've flown in FS. Going to provide many hours of fun! :applause:

Can't wait till we've got shared cockpit capability!
 
I'm looking at this...Kinda...

I am surprised this isn't getting more publicity. This plane does so many things that nobody else has ever done in (and out!) of FSX. The frame rate is absolutely incredible for the realism. I would have expected this to hit my computer like the NGX does, but it stays locked at 30 FPS in all but the most demanding scenarios (where non Q400 things drag down FPS). The flight model is unlike anything I've experienced in the MSFS world, the sounds are nice, and for the most part, the textures and modeling are a home run. There are some very minor quality issues, and there's still a few rough edges, but I am sure they will address them as time goes on.

Between the relatively obscure FMC, the realistic external FDE, and being a turboprop, this is definitely the most challenging "tube" I've flown in FS. Going to provide many hours of fun! :applause:

Can't wait till we've got shared cockpit capability!

Kiwi
I'm looking at this...Kinda...Just not a whole lot pic's running around of the "Whole Plane"...any chance you guys that have it can show us what it looks like on a everyday system? Inside and out?
And with some things I've been reading around the forums...there are some issues.
A lot of money for me to shell out right now and I just need to make sure I don't make any more bad expensive choice's:blind:!
 
Here are a few pictures of this excellent aircraft :jump:

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Greetings
Tim
 
Great pics Tim! Impressive...

I am trying to learn this thing. Taking a few flights. Just found out how to ground steer it via joy stick 'aileron input'. sigh....

So much to learn in this plane.
 
The MJC Q400 has an external FDE which allows amazing performance in FSX. It will fly through overcast from Opus with visible icing effects over FTX England all day at the set 30 fps. The FMS is very quirky and nothing much like the Boeing or Airbus concept. It is more hands, even in the cruise. As in real life, the rudder needs to be trimmed during all stages of flight, even with the autopilot on. You will need varying degrees of right rudder trim to keep wings level, given the amount of torque from the propellers (they both spin the same direction) and such. Landing is fun, as you need to keep the power on all the way to the runway. Cutting to idle to flare too early will slow her down and you fall like a brick to the ground. Great turboprop simulation with a spot on sound sim. She sounds just like I remember it when taxiing, with the propellers in beta.

This is great already. There are a few issues which are being dealt with. Check out the MJC forum to keep track. For me, not one of the issues has been a showstopper so far.

For me a clear recommendation. If you are on the fence, you might want to wait for an official review, but the vast number of great YT videos on the plane in a short space of time bear witness.

I have completed four or five 90 minute runs in it and already love it. It is certainly not a "take off, switch on George and forget" plane...

A


Andrew Entwistle
 
If you have a spare old USB joystick, you can set it up as a tiller, assigning the spoiler axis to one of the joystick axes (I use the rudder twist). Gives me a totally separate ground steering element. Not even the NGX gives me this I believe. :)

A


Andrew Entwistle
 
If you have a spare old USB joystick, you can set it up as a tiller, assigning the spoiler axis to one of the joystick axes (I use the rudder twist). Gives me a totally separate ground steering element. Not even the NGX gives me this I believe. :)

That's a great idea, except my rudder twist is already unused as I have pedals, thanks :applause:


This is a wonderful model, love the sounds especially while taxying and framerates are outstanding despite the detail, I can only assume the FSX engine is really holding things back for other models given the fidelity of this one.
 
WOW!.....I went and done bought this here plane....My biggest question...and to me the most important...Is why does this thing run so dagum smooth?
This plane should be a new bench mark for all others to follow!
I don't know how you guys did it....but you have one extremely happy customer!
 
It's so smooth because its basically only using FSX as a scenery generator. The flight model is completely external to FSX. This causes some problems with some addons and virtual airlines, etc, since they are looking at FSX for info on the plane and its not there. It does show how limiting FSX can be for certain types of aircraft and what can be done outside of it.
 
It's so smooth because its basically only using FSX as a scenery generator. The flight model is completely external to FSX. This causes some problems with some addons and virtual airlines, etc, since they are looking at FSX for info on the plane and its not there. It does show how limiting FSX can be for certain types of aircraft and what can be done outside of it.


Thats amazing news.... Thanks Griphos.




Bill
 
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