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Piglet's T-28 in FSX

Actually, they asked me about something a while back, can't remember which plane, tho!:help:
But they have ripped my and others stuff a-plenty o times...:faint:
 
Yes, Nor-Cal did port Piglet's T-28 into FSX SP2. Out of desperation I downloaded it. They made it work, more or less, but it actually took a bit of config file tweaking to gain real usefulness. Sorry Piglet, but I loved your T-28 in FS9 and just had to have it in FSX. If you ever make an FSX SP2 version, I'll gladly dump the hacked version.
 
The T-28 is one of the only Piglet's planes I had in FS9 that are not tranfered into my FSX yet.
Back in time I loved that plane for its flight model, the plane seemed heavy and underpowered, and the virtual cockpit was hard to read (too close, had to look way down to see the gauges). How does the "stock" T-28 works in FSX SP2 ? I don't care for texture problems since I know how to solve that problem, but I'm more concerned about the gauges ?
 
Unfortunately, you have to mess with the power scalar setting and normalized starter torque to achieve a balance between not being able to start the engine vs. having the starter flip the plane over and crash it. I also upped the manifold max pressure to what the real engines could produce. It still seems slightly underpowered compared to what I've seen of real T-28's flying, but it's good in FSX and I think it's close enough. Maybe a bit more tweaking is needed, but I think it's good.
 
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