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Posted: Type VII U Boat

Update to Type VII U Boat dp

Tango_Romeo as requested; updated dp for your outstanding "U Boat" in txt formate:

Trunnion height's are approximated base on others. Gunnstaion coordinates are approximate all other date is correct I did leave the 8.8cm with the flak turned on just change the [=4 to a =0] and that will take care of that item. It works will on my machine "no melt down":redf: your on your own my piggy bank is out of chase:d


Enjoy:jump: Man I hope this works Skipsan:kilroy:

PS: Can not waite for you flak one:kilroy:
 
Thanks, Skip!

Tango_Romeo as requested; updated dp for your outstanding "U Boat" in txt formate:

Trunnion height's are approximated base on others. Gunnstaion coordinates are approximate all other date is correct I did leave the 8.8cm with the flak turned on just change the [=4 to a =0] and that will take care of that item. It works will on my machine "no melt down":redf: your on your own my piggy bank is out of chase:d


Enjoy:jump: Man I hope this works Skipsan:kilroy:

PS: Can not waite for you flak one:kilroy:

I hope you matched the muzzle flash positions with the gun barrels. Trying her out tonight. :costumes:

The FLAK was turned-off on purpose because first of all the AIs wil not fire the 88 at player aircraft, and secondly because with the FLAK turned-off the AI's will fire the 88 at player ships, which they will not do with the FLAK turned-on. We need to get you up to speed on what we're doing here. :d

I didn't say anything about doing a Type IX FLAK boat. If I do, it will have a realistic DP that will make her very, very risky to attack....as was the case in WWII. Are you putting words in my mouth, or was that just wishful thinking? :kilroy:
 
Hi Tango!
I played with your nice Sub this evening, too.
You know, there are already Type VII submarines out there for CFS2, but none of them is of decent technique, I think.

So I looked very much forward to your new creation.
You know, I have collected quite a few images and such for the subs similar to my airplane collection and hoped to finally found the canvas to paint one or the other.

I made a good start, but ran into troubles soon, when noticing, you have used the same area on the bmp for several surfaces.

So please, please: May I ask you to look again at your VII and retexture a few parts? I saw, you have planned to do so, because there are a few areas on the bmp, actually not used?
Also, I would like to see the so called "wintergarten", the upper reling around the rear gun being touched again. It had two rows, not one.
Actually the lower was made of seats, see the following link

http://www.dream-arts.info/shopdata/0030_U-Boot+T=FCrme/index.html

Make sure to browse the whole site ("Mehr details" at right & Katalogübersicht on top - lots of info there!)


Finally I think the upper deflection-shield at the bridge should be added.

I know I am a nitpicker here, but I think your model is already at such a high level, I think it would be shame not to add the last stuff.
Please think about it!
--

The FLAK Version is probably the same, the Groundcrew built some time ago. As above, I look very much forward to a more decent version as well.
Anyhow, I have attached a screenie of the GC one.

The most famous FLAK boat was U-441, a total loss on the first mission. Found by Beaufighters and sent down on the first engagement, what resulted in the abortion of the last planned conversions.

http://uboat.net/boats/u441.htm
http://www.wlb-stuttgart.de/seekrieg/4305-bilder/u441/u441-flakboot.htm

General turret links
http://www.u-historia.com/uhistoria/tecnico/articulos/aatipo7/aatipo7.htm
http://www.dream-arts.info/shopdata/0030_U-Boot+T=FCrme/index.html


And something to smile:
http://www.fotocommunity.de/pc/pc/cat/9449/display/10513423

Keep up your nice work,

A happy skipper

:wavey:
 
Slit FUBAR

OK the 8.8cm has been taken care of in my last:d :banghead:Now let me correct the 2cm AA MG; change out the "=0 to read =1". That well change it from primer to secondary gun. And:isadizzy:turn on the tracers:icon_lol: That "should bring the dp in to compliance":redf:

I hope Skipsan:kilroy:
 
Thanks, Skip....I'll try...

OK the 8.8cm has been taken care of in my last:d :banghead:Now let me correct the 2cm AA MG; change out the "=0 to read =1". That well change it from primer to secondary gun. And:isadizzy:turn on the tracers:icon_lol: That "should bring the dp in to compliance":redf:

I hope Skipsan:kilroy:

....it both ways.

We just finished the Player version of the VII boat, and I hope to post it tomorrow. I just got the 'player' files from Sully and have to put it all together. :wavey:
 
Jaxon! I was wondering....

Hi Tango!
I played with your nice Sub this evening, too.
You know, there are already Type VII submarines out there for CFS2, but none of them is of decent technique, I think.

So I looked very much forward to your new creation.
You know, I have collected quite a few images and such for the subs similar to my airplane collection and hoped to finally found the canvas to paint one or the other.

I made a good start, but ran into troubles soon, when noticing, you have used the same area on the bmp for several surfaces.

So please, please: May I ask you to look again at your VII and retexture a few parts? I saw, you have planned to do so, because there are a few areas on the bmp, actually not used?
Also, I would like to see the so called "wintergarten", the upper reling around the rear gun being touched again. It had two rows, not one.
Actually the lower was made of seats, see the following link

http://www.dream-arts.info/shopdata/0030_U-Boot+T=FCrme/index.html

Make sure to browse the whole site ("Mehr details" at right & Katalogübersicht on top - lots of info there!)


Finally I think the upper deflection-shield at the bridge should be added.

I know I am a nitpicker here, but I think your model is already at such a high level, I think it would be shame not to add the last stuff.
Please think about it!
--

The FLAK Version is probably the same, the Groundcrew built some time ago. As above, I look very much forward to a more decent version as well.
Anyhow, I have attached a screenie of the GC one.

The most famous FLAK boat was U-441, a total loss on the first mission. Found by Beaufighters and sent down on the first engagement, what resulted in the abortion of the last planned conversions.

http://uboat.net/boats/u441.htm
http://www.wlb-stuttgart.de/seekrieg/4305-bilder/u441/u441-flakboot.htm

General turret links
http://www.u-historia.com/uhistoria/tecnico/articulos/aatipo7/aatipo7.htm
http://www.dream-arts.info/shopdata/0030_U-Boot+T=FCrme/index.html


And something to smile:
http://www.fotocommunity.de/pc/pc/cat/9449/display/10513423

Keep up your nice work,

A happy skipper

:wavey:

....where you were on this one! :costumes:

Thanks for the suggestions....I had thought about both, but was pretty tired of looking at the MDL and a number of design issues and put those off until another day. An excuse for another upgrade. I'm just a lousy texture guy too....no artistic talent. LOL :banghead:
 
Packaging the player version...

Sully has completed his file set for the player version of the VII boat, and I am assembling it now. Hope to get it posted tomorrow. :ernae:
 
Jaxon.....

.....Nice little repaint of the VII boat! Where were you when I needed a skin man???????? :costumes:
 
Post Jaxon Post

Hey Jaxon,
hopefully you are going to post your U-Boat repaints. Not to denigrate TR's works of art, but a bit of choice is always nice.

slightly OT
I am sure most of you are aware of the site UBoat.net - The U-boat War 1939-1945 but if by chance you have missed it ....
http://uboat.net/

Gavin
 
Tango, I fully understand it.
Jaxon again, waits until the work is done and starts opening the mouth!
And I am very sorry for that.

The problem is - even if interested in the same topic:
All included in a possible project must be interested at the same time AND have the same free space in the schedule.

At the moment I have not. What you see is a quick work, just to see where on the bmp you textured what.

If you think, you aren´t a good painter, that is absolutely no probem.
Actually, you can even leave it white, or better: texture it with a blueprint.

This way possible skinners (and we have quite a few very talented here) sooner or later will pick up the beauty and dress her.

"Just" make sure, the textures are placed in a painter friendly way, that would be very welcome.

I have put my hands on so many textures for aircraft models, only to see after half the work was done, that a certain important part uses a part of the texture appearing elsewhere as well.
When all is OliveDrab, this is no problem, but when the aircraft has a custom paint, it looks silly.

Anyhow,
I don´t have asked for an immediately update. But please think about it, for example before you start the FLAK version!
 
Gavinc, at the moment I am not happy with the paint.
The large side bubbles look stupid. But they use part of the turret.
If you have an urgent need, I can send it to you - but I will definatley not upload it.
(I hope I can force Tango into work again this way ;) )
 
Not so......

The large side bubbles look stupid. But they use part of the turret.;) )

NO...NO...NO! The 'side bubbles' (saddle tanks) do not use the same texture as the 'turret' (conning tower)! Look at the BMP again.....the conning tower is vertically oriented, while the tanks are horizontally oriented. They use the same texture, but from two totally separate parts of the BMP map. :d

You can easily retexture the tanks without effecting the tower, or vice-versa.

Do the texture you like for the VII Boat when you get a chance, and I will put her on mapped correctly....let me know.
:ernae:
 
Just POSTED the Player Version.....

...of the Type VII. She should be available tomorrow for download. :running:
 
:ernae:I just love all these nice, new boats ... nice replacements for the M/S versions and fun to do some "scooting and shooting". If not an inappropriate place to bring this up, might you consider a "Type A" midget? I have one (maybe Usio's?) and I made it "fly and shoot" but it will not submerge and has the cradle permanently attached to it.

I think this would be nice because maybe someone would make a Pearl Harbor add-on mission to the forthcoming release which would be one of operating inside the harbor with a Midget. That might be fun.

Just a thought.:kilroy:
 
Submerging....

.....requires animation added in the FSDS2 FSC file used to produce the MDL. While creating a player boat only requires altering/creating new CFG and AIR files. :ernae:

I feel like a disk-jockey on the 7-11 request line, but I'll put it on my list. :costumes:
 
:ernae:Thanks, TR ... I know I have the easy job ... dreaming up work for everyone else ... the idle mind is the Devil's workshop!:isadizzy:
 
It's a common...

:ernae:Thanks, TR ... I know I have the easy job ... dreaming up work for everyone else ... the idle mind is the Devil's workshop!:isadizzy:

...condition around CFS2 resulting from too few designers at work, and we lose more every day. :banghead:

Unfortunately, this is accounting for fewer and fewer improved models being introduced. And after the gorge of new models to which CFS2 enthusiasts have become accustomed over the years, we have become a community with an insatiable appetite and the attention span of a two-year-old. I fear we are 'in entropy's jaws', so to speak. :costumes:

I keep trying to talk some of our 'Converters' and 'Tinkerers' into doing some original work. Designing is surely demanding, but 'it ain't rocket science' either. I and others will be glad to help any aspiring designers to get started in either the FSDS2 or G-Max genres. It looks like we may have some newcomers in OBIO and PSULLYKEYS, as I know both of them to be involved in tutorial activities of one sort or another. :ernae:
 
Tango Romeo,

Forgive me for overseeing this. :redf: She will make a handy stablemate to my long-serving Groundcrew U-boats. Great work! :ernae:
 
An updated dp on TR's Type-VIIc oil leak's & slicks with debris:iidea: This is for the AI model type 7. Guns and rockets will do the job:jump:
Just change the file extension .txt to .dp and away ya go!

Thank you TR:applause::applause::applause:

Skipsan:kilroy:
 
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