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Question about AnKor's shaders

grover1

Charter Member
Hi all,

I've been working on some night-fighting missions for my BoB series that's nearing release.

However, I've been having a small problem with AnKor's shaders. I've attached a picture as to what I mean.

The other thing is, is there a way I can make the terrain more visible at night? Specifically under a moonlit night?

Here's the picture.
attachment.php


Thanks,

Chris
 

Attachments

  • cfs3 2016-03-23 17-52-57-77.jpg
    cfs3 2016-03-23 17-52-57-77.jpg
    9.1 KB · Views: 0
My experience whit night scenery is; removing the Ankor feature, then the terrain details will become visible.
 
Here's the one I use in Bob. Other than the clouds sometimes look pink, it seem to work at night with AnKor's shaders.
 

Attachments

  • BoB Shaders XML.zip
    2.7 KB · Views: 0
Tried your shaders, Andy.

Unfortunately I'm still getting the same results. Anyone have any more suggestions?

I'm hoping AnKor will pop in and maybe point me in the right direction.

You've all been very helpful!

Thanks!

Chris
 
I'm not sure what causes this.
If shaders.xml is ok I suggest to check SunEffect.xml -- maybe something is wrong there.
While my shaders replace most rendering calculations, the initial lighting settings are still provided by cfs3 engine and I can't guarantee that any mod will work properly.
 
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