flying_spud
Charter Member
Hi again,
I used to know all these answers but many miles of water have passed under the bridge and my memory ain't what it used to be! Although I've remembered how to add aircraft to QC and add new operating areas to MB etc. But this one escape's me:
In the aircraft dp file - misc data, it's possible to adjust the numbers with notepad to enable the behaviour of the aircraft to change, my question is where can I find a list of what numbers do what?
I'd like to make my ai single-engine strike planes (dive-bombers & torpedo planes) stay in formation and defend themselves with rear guns until the target is reached and not try and dogfight me, ie. stick to more historical behaviour. I know this might make them harder to down but that's the way it was and it encourages the player to make high-side attacks rather than just sit on the enemies tail.
Thanks.
I used to know all these answers but many miles of water have passed under the bridge and my memory ain't what it used to be! Although I've remembered how to add aircraft to QC and add new operating areas to MB etc. But this one escape's me:
In the aircraft dp file - misc data, it's possible to adjust the numbers with notepad to enable the behaviour of the aircraft to change, my question is where can I find a list of what numbers do what?
I'd like to make my ai single-engine strike planes (dive-bombers & torpedo planes) stay in formation and defend themselves with rear guns until the target is reached and not try and dogfight me, ie. stick to more historical behaviour. I know this might make them harder to down but that's the way it was and it encourages the player to make high-side attacks rather than just sit on the enemies tail.
Thanks.


