WarHorse47
SOH-CM-2024
Editing the panel.cfg to add a GPS is no problem. I've been doing that and more for years.
I went with the GPS parameters from Ant's Trojan, BTW.
As for the original topic, I took several flights yesterday with the first uiautomationcore.dll until I started getting the "out-of-memory" warning so today I will use the second dll and see what happens.
As I mentioned in my original post, if I stay with one aircraft and one flight I usually have no problem. But when I attempt to exit a flight and switch aircraft or flightplans or both then eventually I get the "out-of-memory" warning, message or just FSX quits.
On my system I have a MS desktop theme with sounds, so as I approach the memory issue the computer starts squawking at me that its about to terminate or lock the program. So I basically have to exit FSX before it makes that decision on its own. If I reach an OOM and the program quits, then it records an error log that I can examine which in this case has pointed to the uiautomationcore.dll as being the affected module.
All kinds of fun.
As for the original topic, I took several flights yesterday with the first uiautomationcore.dll until I started getting the "out-of-memory" warning so today I will use the second dll and see what happens.
As I mentioned in my original post, if I stay with one aircraft and one flight I usually have no problem. But when I attempt to exit a flight and switch aircraft or flightplans or both then eventually I get the "out-of-memory" warning, message or just FSX quits.
On my system I have a MS desktop theme with sounds, so as I approach the memory issue the computer starts squawking at me that its about to terminate or lock the program. So I basically have to exit FSX before it makes that decision on its own. If I reach an OOM and the program quits, then it records an error log that I can examine which in this case has pointed to the uiautomationcore.dll as being the affected module.
All kinds of fun.
I've only been flying FSX since February, so it may be awhile before I'm ready to jump to P3D.