gunstation.0=0,-2,1,0.10,883,2,0.01,500,2,40,4d4*14,-2.826,-0.653,0.696,0.2494260,13.010904,1.0793248,0,0,0,0,1.60
If you play IL2 or look at the actual WW2 gun camera footage, the bullets travel faster and in a much flatter trajectory than in CFS2.
Is it possible that the muzzle velocity should be input in ft/sec (the value should be 3.281 times bigger)?
Please see this video:
https://video.search.yahoo.com/sear...=a802a5d9b2298e4ec99c59a01db805e5&action=view
883 = muzzle velocity (meters/second). [Machine gun and cannon only. All other weapons = 0]
If you look at the gunstation values in the DP file, the muzzle velocity seems to be in meters/sec.
If you play IL2 or look at the actual WW2 gun camera footage, the bullets travel faster and in a much flatter trajectory than in CFS2.
Is it possible that the muzzle velocity should be input in ft/sec (the value should be 3.281 times bigger)?
Please see this video:
https://video.search.yahoo.com/sear...=a802a5d9b2298e4ec99c59a01db805e5&action=view