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The Staff of SOH
Nick, it seems you never got an answer on this, but it really is a good question. It is sometimes possible to use the mesh. Technically the answer is an indisputable yes in theory. But visually speaking, it depends on how well the level of detail at the shorelines matches up with the lines drawn in CFS2 - many times they don't and you'll be pressed to use coastal flattens to make the spots look right.
And then there's always the chance that some anomaly will appear in the middle of a body of water, like small water mountains or hills. These are spots that have some type of land mass in FSX and FS9, but not in the CFS2 terrain mapping, but the FSX mesh still does its job by reflecting the shape and height of the mass even though its painted as water and treated so by CFS2. You don't see these often but they do show up here and there, mostly in places that have a lot of small island groupings in the real world. Your biggest headache will come from the shoreline issues. But hey, inexpensive code in virtual world is full of such imperfections.
CFS2 on Win7 will work with large panels but as long as it is set up right. Most of older addons have the panel.cfg set up like this
[Window00]
file=Panel_Background.BMP (Is 1024x768)
position=4
size_mm=640,480
window_pos=0.0,0.0
window_size=1.000,1.000
render_3d_window=1
sizeable=1
visible=1
ident=MAIN_PANEL
As above won't work on Win7. For Win7 to use 1024x786 you need it to look like this
[Window00]
file=Panel_Background_640.BMP (Is 640x480)
file_1024=Panel_Background_1024.BMP (Is 1024x768)
position=4
size_mm=640,480
window_pos=0.0,0.0
window_size=1.000,1.000
render_3d_window=1
sizeable=1
visible=1
ident=MAIN_PANEL
This is all interesting stuff Allen and Blood Hawk, but until the man replies with the details how do we know if any of this applies to his problem.
But to clear things up a bit Allen, let me point out something in your post.
The size that the sim is applying to the bmp is determined by this line in the cfg: size_mm=640,480. The actual file size is irrelevant. This command line in the cfg forces the sim "convert" the size on the fly and present it in 640x480 micrometers (pixels) no matter what. This is where Win7 stumbles and hangs, during this conversion process. For whatever reasons, the OS interferes with the conversion and halts the process with a program fault. However, it seems OK with converting 800x600 to 640x480. Your options are to either change the file size to 800x600 or 640x480 or simply change this line in the cfg to size_mm=1024. If you choose to change this line, the sim will apply the original 1024 bmp with little stress. But if you choose to change the file size, you don't need both these lines:
file=Panel_Background_640.BMP
file_1024=Panel_Background_1024.BMP
The first line will be enough:
file=Panel_Background_640.BMP
And again, all of this may be pointless if Nick is running XP. In that case the problem is elsewhere.