QUICK TEXTURE QUESTION

Fibber

Charter Member
Recently I went through Simonus' excellent teachings posted elsewhere. Which I reduced to a little read me. The point here is that I started to look through my various theaters, ETO, PTO, Korea and realized I see a lot of objects say in the PTO, Korea install texture folder that appear European. These beginning with letters like FR_---- and GR---. Can I remove these without screwing the pooch on the install. What others are meant for the ETO install could I also take out. In addition anything else I would have to adjust?
 
those textures you mention starting gr_ fr_ are for buildings, they are used by the CFS1 object library. The default location is C:\Program Files\Microsoft Games\Combat Flight Simulator 2\SCENEDB\library, if you look there in a virgin install you will see no texture folder.
The designers put the textures for these into the main texture folder because a lot of FS scenery also uses them.
So if you populate your Korea install with FS scenery you might need them, or if you have GSL with CFS1 buildings.
I would not be surprized to see one or two french buildings in Vietnam for instance.

I am afraid it is up to you to make the final descision if you need to keep them or not.

If you digest what I said in the other thread you will see it is not neccessary to keep masses of duplicate files. The only files your different installs need to have are the ones that are specific to that theatre. All the rest that are common to all should be put in to a kind of base install. you have your other installs read from the base by editing scenery.cfg
 
like.....du-uhhhh!!!

Simonu, I didn't realize what you meant when I first read this thread.....Brilliant!

my head's been busy with other things the past little while and I missed your point completely. I HAVE done a sorta kinda base install but don't deploy it in exactly the same way. My base install has all my favorite stuff in it AND all the basic 'must have' stuff. As I mentioned, I just copy from the master over to my hard drive, rename it and build on it from there. Your idea is much neater, less work involved.

Nice goin'!

Cheers!
 
As I also said there is no "right" way to do it.
This is just one way, You have to find a system that suits you best. The trick is to realise (and this applies to any program and operating system) that those folders are not real folders they are just an indexing system supposed to help you keep your data tidy. If one muddles it all up by keeping loads of duplicate folders that have slightly different contents with out keeping track of whats what, well.

Any way, take care if overwriting textures. Lots of them have the same names but are different.
A lot of hard work can be undone very quickly.......
 
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