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RAF Kirkbride WIP

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Thanks Chaps, but remember, I just placed all the ready made objects on the ground, all the hard work is done by the likes of Ted Andrews who made the buildings and 'Scruffy Duck' for ADE.

Now awaiting Ian to return and give it the once over, there's bound to be some critical component I've missed out. Then it'll be time to play with AI...I do hope the RAF have patience as I expect a few aircraft may go missing!
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I'll make sure there are links available when complete, certainly at some point it will be available here, but I think I'll have to set up an account.

The Wellington was made by Dan Dunn for First Class Simulations:

www.firstclass-simulations.com

Best of luck with their shop, it's running like treacle here!
 
And yeah, yeah, yeah, you don't need to remind me that I need to finish the Wimpey review. :engel016:
 
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AI is showing at last, next step is to break it down and add a little variety, then watch the the sim stutter to a halt :173go1:
I may find some replacement cloud textures too!

Why did nobody tell me this was fun before?

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Well following a HD crash, after which I thought I'd lost the scenery files, to the re-discovery of them last weekend, I can now present what I think it an almost finished airfield.

The AI is not included and most likely won't ever be, as there will be a fair old mix of payware products required to use it and I've yet to get my head fully around the software used to compile it. However, it may be included at a later stage. Additional parking needs to be added too.

Please be aware the Ted Andrews building libraries are required to use this scenery, instructions are in the zip file. If you have Ian Pearson's airfields installed, the chances are you'll already have the required files.

So if you'd like to 'test' Kirkbride for me, the files and installation instructions can be found here: http://www.screenshotartist.co.uk/zips/Kirkbride_EGKD_v1.zip

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Very nice atmosphere there! I guess I´ll have a go at it right now, if my FS wants to play with me.... (Got a problem with spoilers, but maybe I can find a bird without them....)
 
nick, if you have a list of the AI aircraft you need, I can complete a dedicate AI pack for this, with true AI aircraft, custom built for this airfield
 
nick, if you have a list of the AI aircraft you need, I can complete a dedicate AI pack for this, with true AI aircraft, custom built for this airfield

You have FSX native WW2 AI models and haven't been telling anyone? :jump:
 
How loudly do I have to scream YES PLEASE!?!?! :wavey:

Kirkbride had everything. Literally. As a storage depot (and likewise with heavy maintenance depots such as RAF Cosford), anything that could fit in and out of the runway and in and out of the hangars was sent there. Sometimes it flew out again, sometimes it didn't, but if the RAF flew it, it could have been seen there. Which potentially explains some of Nick's AI choices in his screenshots. :d

Personally, I'd really appreciate anything you can do. If I or someone else haven't done an appropriate base for it, someone'll make one, believe me. ;)
 
Ian's right about Kirkbride, there are reports that at one point over 1000 aircraft were being held there and there's another satellite field a little further inland that also supported it.
 
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