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Rami's mission & scenery thread

To our fellow mission builders,

Here's a quick example of how not to reinvent the wheel. Do you have a mission you need to do from both sides? Here's an example of this I tackled tonight.

Thanks Rami. I´m not flying much this days. Here we are in summer and its a VERY HOT summer. I jut take a look from time to time to see what´s happening.

Cheers, Discus
 
Rami,

I've installed your package, but i'm afraid this full scenery layout is a little too much for my processor to handle in conjunction with air to air action. Without air traffic i get between 20 to 37 fps, sometimes dipping into the high teens depending on the direction of my panning view. In addition to this, the GSL objects of Achim's Pireaus base are completely wiped out by gob conflict. But overall, its a good representation of a dense Med metropolis for the limitations you're working with in this sim.

My biggest problem is with the coastline in this region. I can't help wishing that Sander had finished this one. I have my MTO install set up as per your instructions in the version III guide featuring Rhumba's mesh rather than the Version II which features Josiah's mesh. I followed it verbatim. It doesn't call for Rhumba's coastal files, but without them i get blocky coastlines in the entire eastern Med region. With them, i get a more natural looking coastline at the Athens region, albeit without sandy beach edges, but its also some distance inland and it puts the industrial complex and nearby hangar infrastructure (?) and the trees all in the water - in a harbor bay to be exact. So i'm damned if i do and if i don't use the coastal package. The frame hit of your city layout is my least concern at the moment until i can sort out this coastline problem. I can always dump some objects and go lighter.

I think i'd rather forego this Athens package for now and just keep the area stock plain, keep Achim's Pireaus base intact and restore the regional coastlines as they were with the coastal package activated. Thanks for allowing the test.
 
Reply...

Bearcat,

Oops...I forgot something important. Tobob made coastlines specifically for Athens in this thread. It's post number 67. I'll give instructions on how to install the coastlines in the morning, right now I can't keep the eyes open!
 
Bearcat,

Oops...I forgot something important. Tobob made coastlines specifically for Athens in this thread. It's post number 67. I'll give instructions on how to install the coastlines in the morning, right now I can't keep the eyes open!

Thanks for the reply Rami, but no joy on that idea. I tried installing it to two places: first to the scenedb\world\scenery folder and then again to the Eurw\scenery folder. Either way doesn't make any difference in the outcome. Are you guys using Rhumba's watermasking or no? What about Jean Bomber's Desert Scen install for North African coasts? It only extends coverage as far as N35* latitude, which is a little further south of the target area:

Desert scenery for cfs2
Egypt Lybia Tunisie
first attempt to give coastlines at sea level,roads,railways,new water and land masks to fit with the mesh in these part of the world in cfs2 where it's really a desert.
The shorelines land and water masks have been realized with G2k from Geo tiff srtm and swdb Data sources.
The road have been drawed from historical 1950's US army maps.

The scenery began to Sfax (Tunisia) to Alexandria (Egypt)

nw N35*00' E10*00
ne N35*00' E30*00'
sw N30*00' E10*00'
se N30*00' E30*00'

There is a begin of land water class rework mainly to patch the "blue squares" areas bug in the cfs2 landclass.
the scenery will work on a stock cfs2 and also with the new Rhumba's Cfs2 watermasking.

---------------------------------------------------------------------------------------------------------------------------------------------------------------

I was thinking the JB package might be the culprit but its northern boundary doesn't extend to Greece at all per JB's readme, so that's a doubt. I'm sure that i'm missing something simple in this aspect if all of you guys are working with new scenery in this region without mentioning this type of annoyance. I'm gonna go play around with the scenery hierarchy a bit. Maybe there's a solution in that.
 
BTW, in a related matter, the scenery.cfg hierarchal examples in your guide show the default listing/placement of Title=Terrain, which is a universally critical piece of the default scenery ladder, in a #2 spot lower than Default Scenery. As you know, this entry is the listing for the all-important Scenedb\world\scenery folder, which also happens to be the placement folder for Rhumba's watermask files, per your instructions.

According to the sim's scenery convention, the Terrain entry is "locked" in the highest default position and cannot be swapped with the Default Scenery entry into your recommended positions using the sim's Settings> Scenery Library dialog. The sim will not allow this entry to be moved at all. The user will have to swap these two manually by editing the scenery.cfg outside of the sim. I can't determine if this was an oversight typo or an intentional reformat in your guide, but if this "swapping" is an important piece, you might want to update the guide to mention this for the users following you. Just thought i'd mention it for the benefit of others who might have noticed this.

[Area.001]
Title=Terrain
Local=Scenedb\world
Active=TRUE
Texture_ID=1
Layer=1
Required=TRUE
Remote=

Regardless, it makes no difference in my 'situation'. Still looking for an answer...
 
OK...made a touch of progress. I'm sure i missed this one somewhere earlier in this thread or another, but after uninstalling Achim's previous Greek and Albanian works and installing the updated combined package, i realized that the location and layout of the new Piraeus fits perfectly with certain parts of your Athens GSL infrastructure in this exact same location.

So, for those slow-pokes like me testing this new Athens deal, be advised that you have to take out Achim's previous Greek and Albanian sceneries (along with their GSL objects via GSLMAN) and install the update first. Then install this beta. The GSL layout of the new Piraeus will be automatically wiped out by gob conflict with this Athens beta, but its infrastructure layout is included and replaced perfectly by those within this beta deal. I still pulled the beta out in the meantime until i perfect the coastal issues, but understanding its connection to the JHS Greek-Albanian update was a step in the right direction.
 
Reply...

Bearcat,

Rest assured, Jean Bomber's scenery and coastlines are not the culprit. Regarding Athens, I have a combined scenery folder for all of Tobob's add-ons. This Athens .bgl package should be in a separate folder in case you don't have it set up like I have mine. Having it in place "above" Sander's layers should solve your problem.

Here's what my Athens area looks like...and yes, I will be cutting some areas of the city down.
 
Reply...

Bearcat,

Yes, the old Greek and Albanian airfields will have to be removed and the updated airfields before installing this package...The GSL file for Athens was created knowing that it would wipe out Piraeus...I had that one figured out long before I started to build the city.
 
...This Athens .bgl package should be in a separate folder....

Ok, i hear ya man...

Yes, the old Greek and Albanian airfields will have to be removed and the updated airfields before installing this package...The GSL file for Athens was created knowing that it would wipe out Piraeus...I had that one figured out long before I started to build the city.....

:icon_lol: Yeah, see, i could sue here for failure to provide a readme and withholding critical consumer information, leading to the obstruction of progress.:isadizzy:I had absolutely no way of knowing you had already made the switch when you uploaded the test files. It just kinda hit me at some point that maybe you had already done so, so i plugged in the switch myself and got a different look.
 
Some new airfields in the works...

Good evening,

It appears the engineers are at it again...:wiggle:
 
Fine work as usual, Achim. And i sincerely appreciate the Ramitelli update.

Man, i'm just about burnt out with Greece after this past weekend of working on that pesky Athens coastline problem. I can only imagine the amount of flight time you've put in there. I finally found the handle and got it looking right, but i had to improvise and go "old school" in a departure from the instructions in Rami's MTO guide to get it done. Now i have to turn my attention to a somewhat related regional coastline problem around Southern Peloponessus. ~sighs~ At least i have the consolation of looking at some shiny new airfields.

CheerZ! :icon29:
 
Reply...

Good evening,

Here is another one, and it's a mouthful. Argyrokastron, in Albania. :wavey:
 
Reply...

Good afternoon,

Here is another one...Belitsa, Bulgaria. It was used by Fliegerkorps VIII during the Balkan campaign. Thanks, Achim! :applause:
 
Reply...

Hey guys,

I have a couple more for you...Krainici and Plovdiv, both in Bulgaria. I can post pictures again, my internet and phone are up-and-running. :mixedsmi:
 
Reply...

Good evening,

This is yet another base in Bulgaria...Vartna, very close to the Black Sea coast. :wiggle:
 
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