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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

RAZBAM A-7 Sitrep

fine work there- nice to have similar loadout interface as Lomac....

selecting specific hardpoints for ordy and specific fuel etc gives a much better sense of immersion...

I love my Razbam Intruder - looking forward to adding the A-7 to my carrier qual hops

is it possible that microsofts abandonment of the flightsim franchise might ultimately lead to the best combat flight sim to date?

better than hoped for from m/s anyway...
 
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looks pretty good. Still sitting a bit too nose high for me. Also, will htere be a very common FLIR pod included with the weapons loads?
 
They had FLIR on the A-7? lol Didn't realize they had that back then... would be pretty cool to have a FLIR pod/turret on there though.
 
Hey guys:
FLIR does not means LGB, it means night vision!it was a pod, not all the airframes were FLIR capable at the same time, since the mod implied a new radar display, maybe some of the in-house former SLUF´s crew chief might give more insight on this, but AFAIK (and based on NATOPS info) it was kind of a plug & play setup and the display was not available to all airframes at the same time as per detachment, not to mention that there was a data bus that was not fitted to all of them, once again, maybe PRB or Navy Chief can enlighten us more.
And yes, the A-7 had passive LGB capacity, meaning that as long as someone had a target designator, the A-7 could drop the bomb, not quite sure about how USN Corsairs II did it, but the USAF´s A-7D´s had a Pave Penny under the chin, it seems that the USN A-7E excelled with the walleye optical guided bomb (it even had a "joystick" in the console and was the guided weapon of choice for USN aviators.

Regarding our addon, well, we successfully integrated the "weapons" code in free flight, sure, it´s just an animation, but it works the way it should (you can choose the number of bombs to drop, single, pairs, ripple, and the intervals in feet, not to mention all the switchery you have to master in order to use it)But where it will excel is in missions, most if not all the bugs you might have found in the A-6 (we call it 1s gen)are gone here.As you can see, the ASCU gives you the flexibility to put the loadout of your choice within a single model, best of it, is it works with minimal to none performance hit, FPS wise.
I hate to give dates, but our optimistic dead line is 1 (one) week.
Best regards
Prowler
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Thanks Prowler.. Sounds like our old legacy SH-60B's and FLIR.. Can load it in the bomb rack, but there is a bunch of junk to install to get it to interface with everything and even then it may not work. Thanks for investing the time to make the weapons animation and stuff. Even if it is just eye candy. Still fun to put iron on target...
 
Very impressive coding here...

That's a sure buy.


PS: Is the A-6 v2 still on the table?
 
A-7 FLIR

I think the A-7 FLIR was one of the very first of it's kind. I took this picture from the island of USS Enterprise (CVN-65) in 1982. The squadron is VA-22, the “other” squadron in Air Wing 11. The FLIR pod was only deployed with one A-7 squadron in the Air Wing, and lucky for me it wasn't ours because it was a maintenance nightmare! It was a huge pod, always carried on the right side inboard station.

A7E_FLIR_1.jpg
 
Hmm. It is not a FLIR turret like I am accustomed to. Never seen anything quite like that actually. Our FLIR is about the size of a basketball, and weighs a few hundred pounds.. I bet that POD probably weighs a couple thousand... Sure does look like a pain in the rear though. Makes me glad I am an AM and not an AT. :icon_lol:
 
Mk82 free flight test, you can drop single, pairs or ripple, and use time intervals, i´m not good taking pics, and every time i pause, it gives the same impression, so, here it is

View attachment 12320

View attachment 12321

Prowler
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Well, also being an AM, I cannot speak to the details of the FLIR pod, except to say it most definitely was heavy. I helped the ordies load a few of those pods, and remember it took quite a lot of folks to lock it onto those pylons......

The release of the RAZBAM A-7 (as Ron well knows) has been something I've looked forward to for many years now.

This will be great!!!!!!!!!!!

NC
 
Happy to say..we´re almost there kids!

We are almost there!
Here is a sequence on a bomb run in free flight, once again, is all "make believe" (ones that could affect somehow the sim and or plane work only in missions)

Loaded with 12 MK82´s in 2 TER´s

View attachment 12666

Weapons panel,Master Arm on, check all station switches up (3 & 7 are the fuel tanks) check for ready light, as you can see, the release number is 2 and the release number switch is in pairs, it means everytime i use the trigger, 4 bombs will drop

View attachment 12667

release!!

View attachment 12668

bombs gone, heading back to base for rearming

View attachment 12669


Best regards

Prowler
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This is great about the bombs dropping .Will it have a animated explosion on the ground . I ask this because there is a weapons pack that lets you drop bombs with explosions,no damage but it is fun to play with .
 
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