As for most delta wing fighters in FSX it is critical to use the right take off technique. This works for me: Do NOT rotate till you reach ~175 kts. Increasing AoA with a delta wing adds a lot of drag, which does not help if you still try to accelerate down the runway.
As for the FDE, the F-102 AIR file is very similar to the Alphasim F-106 one, so the basics should be right. I only tweaked the weights, control and engine parameters a bit; below the updated sections from my aircraft.cfg :
[weight_and_balance]
max_gross_weight =31539
empty_weight =19350
reference_datum_position = 0, 0, 0
empty_weight_CG_position = 2, 0, 0
empty_weight_pitch_MOI =56681
empty_weight_roll_MOI =20293
empty_weight_yaw_MOI =54332
empty_weight_coupled_MOI =0
CG_forward_limit = 0
CG_aft_limit = 1
max_number_of_stations= 2
station_load.0= 175, 13.0, 0.0, 0.8, Pilot
station_load.1= 714, 0.0, 0.0,-3.0, 6xAIM-4 Falcon
[GeneralEngineData]
//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
engine_type = 1
fuel_flow_scalar = 1.0
min_throttle_limit = -0.25
engine.0 = -24.0, 0.0, 0.0
[TurbineEngineData]
//Pratt & Whitney J57-P-25
//Dry thrust 11200 lbs / wet 17200 lbs (ratio 1.536)
fuel_flow_gain=0.004
inlet_area=6.067
rated_N2_rpm=9976
static_thrust=11200
afterburner_available=6
afterburner_throttle_threshold = 0.80
reverser_available=0
ThrustSpecificFuelConsumption = 1.2
AfterBurnThrustSpecificFuelConsumption = 2.1
[flight_tuning]
cruise_lift_scalar =1.000
parasite_drag_scalar =1.000
induced_drag_scalar =1.000
elevator_effectiveness =1.000
aileron_effectiveness =1.100
rudder_effectiveness =1.400
pitch_stability =1.000
roll_stability =1.000
yaw_stability =1.000
elevator_trim_effectiveness =0.800
aileron_trim_effectiveness =1.000
rudder_trim_effectiveness =1.000
You also need the updated F-102.air file with updated engine tables (included in the ZIP file attached below)
For who is interested: The Panel_deuce.zip contains an additional gauge + updated panel.cfg which adds a more realistic dragchute effect. Upon dragchute deployment, a high drag "superflap" is activated. For it to work, you also need to replace the aircraft.cfg [Flaps.0] section with these lines:
[Flaps.0]
// Dragchute XML "superflap"
type= 1
span-outboard= 0.500
extending-time= 1.000
system_type= 0
damaging-speed= 0.000
blowout-speed= 0.000
lift_scalar= 0.000
drag_scalar= 1.0
pitch_scalar= 0.000
flaps-position.0=0
flaps-position.1=400 // adjust values between 250 - 500 to decrease/increase chute drag
Finally, I think the RAZBAM F-102 is a beauty, love the exterior model and the VC and it is very frame rate friendly.