Daube
SOH-CM-2025
Hi all,
At Simviation we're currently discussing about a small set of gauges released recently, called Real Engine. This is the original topic:
http://205.252.250.26/cgi-bin/yabb2/YaBB.pl?num=1277123255
The package can be downloaded here:
http://www.simviation.com/simviation/index.php?type=item&ID=69&page=16
The purpose of those gauges is to bring realistic engine/flpas/gears failures into FS9 and FSX.
The archive contains a set of XML gauges that have to be included into the panel.cfg of the plane in order to "activate" their features. Each gauge handles a different failure, for example there's one that handles the maximum allowed engine RPM.
Of course, for each plane, the gauges have to be edited in order to include the correct threshold values inside, but that's not too difficult. In the end, the whole project seems rather interesting and provides a simple way to make the flights on freeware aircrafts much more challenging and rewarding, so I wanted to inform you about this.
Any feedback ? Perhaps some of you have already tested it ? Technically, it would be possible to provide "customized" packages for each aircraft, a bit like the RCB gauges for hovering. What do you think ?
At Simviation we're currently discussing about a small set of gauges released recently, called Real Engine. This is the original topic:
http://205.252.250.26/cgi-bin/yabb2/YaBB.pl?num=1277123255
The package can be downloaded here:
http://www.simviation.com/simviation/index.php?type=item&ID=69&page=16
The purpose of those gauges is to bring realistic engine/flpas/gears failures into FS9 and FSX.
The archive contains a set of XML gauges that have to be included into the panel.cfg of the plane in order to "activate" their features. Each gauge handles a different failure, for example there's one that handles the maximum allowed engine RPM.
Of course, for each plane, the gauges have to be edited in order to include the correct threshold values inside, but that's not too difficult. In the end, the whole project seems rather interesting and provides a simple way to make the flights on freeware aircrafts much more challenging and rewarding, so I wanted to inform you about this.
Any feedback ? Perhaps some of you have already tested it ? Technically, it would be possible to provide "customized" packages for each aircraft, a bit like the RCB gauges for hovering. What do you think ?