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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

RealFlight F6F Hellcat Released

Unedited with the exception of sharpening. She's pretty close to knocking the Realair Spitfire off the pedestal, and crushes the A2A P-40. Nice work!

hellcat4.jpg


hellcat1.jpg


hellcat3.jpg


hellcat5.jpg


hellcatvc3.jpg


hellcatvc2.jpg
 
Hi SolarEagle,

Excellent screenshots, and thanks for the kind words.
 
I still say that the canopy looks like it has no glass texture in the external view :kilroy:
 
Excellent post Fliger! I'd love to see the F6F, or any other aircraft for FSX, to be full realsim. If people want an arcade, IL-2 is a good choice. I want to experience the aircraft like a real pilot does, as much as can be expected from a sim.......my opinions.
 
I think these guys are heading in the right direction. I was always pretty happy with the SOH A-26, which most of the FM work done by Jerry Beckwith with some input by Henry and myself. Engine management also involves climb and cruise settings! Much more time is spent in those areas! Some gauge makers have implemented an ability to shift blowers. Blower shifting could be a real distraction in a fighter as high blower came in at about a typical Pacific combat alt!

Good discussion: T.
 
For info: Most of the post I made on the RF forum:


Essentially it appears that you have a 80" SL engine with a SL critical altitude. My 750 page R2800 reference is hiding somewhere, but I am somewhat familiar with the R2800 10W engine used in both the -3 and -5 aircraft. The ill fated (not completed) SOH P61B for which I did the flight modeling uses this engine. I have done a whole bunch of Corsairs....

First of all the supercharger is not capable of producing 80" at SL in neutral blower. I do not have the exact data, but as power fell off after 2000' and shift to low blower was made at about 6000', I would guess a mximum of about 60". The use of water injection allowed takeoff MP to be increased from 54" to 57.5" without experencing detonation.

In low blower power falls off after about 13,500' till high blower is engaged at about 17,000'. Power again falls off rapidly after 22500'. The total availble power, especially in high blower falls off as as much as 400 HP goes to running the supercharger at it's high setting!

At 80" without water meth, an engine would last just seconds, usually the heads will come off the Cyl's, with lots of noise and smoke and immediate power loss.

My suggestion? Make this a supercharged engine with a max MP at full throttle of perhaps 62" and a critical altitude of of around 20,000' to approximate the points on the known (zig zag) power curve. If you desire, implement an engine damage gauge for over boost. Also use the FSX WEP water meth feature to get the full 57.5" MP (kick the MP up 3.5"). The plane carried 119.4 lbs of water meth... This allows some realistic exceedence of max permitted values, but not development of 3600 HP at SL!! (which in reality takes about 150" MP.... as done by P&W in a test cell.

Engine friction curves will need to be adjusted to help meet MP vrs RPM power output vrs what you measure in the sim. Then aircraft drag will have to be tuned to trim speed to the correct HP output at various altitudes. All are related....

Cheers: T.
 
I just downloaded the fine F6F, and only did a few quick flights to see what it is like. I have one question, how do you get the clean aircraft, without the tank and bombs?

I did not see two versions a clean and one with load. Sorry to relay on the forum to answer my question. Time is short for me this week.

Thanks

and thanks to Real for a great plane
 
Lovely visuals, congrats on a job well done!

I just downloaded the fine F6F, and only did a few quick flights to see what it is like. I have one question, how do you get the clean aircraft, without the tank and bombs?

I did not see two versions a clean and one with load. Sorry to relay on the forum to answer my question. Time is short for me this week.

Thanks

and thanks to Real for a great plane

Before you start the flight go to the payload selection screen and set weight in the corresponding entries to zero.

That would be my gripe with this plane, the complete lack of an FS manual is a bit odd.
Reading the wartime manual that comes shipped with it is a bit tiresome since quite a few of the procedures do not work in the FS model. Makes it a bit of a hit and miss procedure. Other than that wonderfull job on the model and textures.
 
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