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The Staff of SOH
Hi guys
Just a stupid little question from a total flying dummy... My main interest in FS is actually scenery design and how things LOOK, and when it comes to flying I hardly know how to use most of the systems on an average plane :redf: I normally feel most comfortable flying stuff that isn't more complicated than a Mooney Mite, but this bird just looks so great (and has a RDAF version too), so my question is:
Will I be able to have any joy from this plane (without long studies of instruments and procedures that don't really interest me), or will it just leave me on the ground, scratching my head while I try in vain to start the engine???
Regards
Kim
I purchased the download version of this great bird (though i already ordered and payed for the boxed version. Imagine how anxious i was to get and fly the bird :d).
I purchased the download version of this great bird (though i already ordered and payed for the boxed version. Imagine how anxious i was to get and fly the bird :d).
Looking at and testing this great addon i have the following remarks:
1) In VC view the GBU-12 seekers show a 0 velocity position (hanging down) even when the bird is already airborne and the external view shows the seeker pointing forward.
2) The models equipped with the IRIS-T lack HMS
3) The AIM-9X should be added in the inventory
4) All models lack a possible improved or advanced flight helmet
5) The only bomb-load as far as i can see is the GBU-12, how about the other smart bombs including the JDAM, JASSM, GBU-10, GBU-24 etc?
6) The AIM-120's included only comprehence the AIM-120B (or A), it lacks the C model
7) The radar is only capable of search and some sort of TWS mode (though the capabilities available are great)
8) Recce sytems like Recce Light & MARS could be nice addons
9) INERT & practice payloads (A-A & A-S) also are recommendable (if simulating being participant to a major exercise like Maple or Red Flag).
10) ACMI pods
11) Chaff/Flare effects
12) if possible; some symbology on the ALR display when tracked by another plane (especially for multi-player)
13) Other air-to-air missiles possibly carried by the F-16 (The Rafael missile line).
14) TER's for the bomb-load (meaning 2 GBU-12's per wing pylon)
15) Dumb bombs (MK-82, 84, BLU-109) and though politically incorrect, Cluster bombs like the CBU-87/97
One general question for the developers: are you also planning on an expansion package with B and D models (e.g. dual seats, especially the enhanced dorsal spine ones), and the latest C models?
Though a lot of whishes and observations are listed i am impressed and very happy with the product so far.
If she comes with it in a bikini.....I'm definetely bidding on it!:costumes: I know I'm a sexist pig....oink.....oink!:dIf she puts it on Ebay I'm bidding on it:ernae:
There are two types of ACMI pods, the legacy one reliant on ground stations/instrumented ranges and the Flight Profile Recorder with the "CF card" at the rear.
And... Why don't you publish the list on the models request forum over at Aerosoft and see what Mathijs says?
I knew that if we brought it this far, we would get even more requests.. :d Again.. we've concentrated on getting the national differences of the aircraft right and not doing 50 plus different external stores. I am kinda hoping for two seaters instead of ordnance.
...and downloaded it too. Thus far, nothing but CTDs everytime I select an F-16.
We shall see...
K.
Man......I like it as is!! It's still messing with my trottle, it's keeps advancing or retarding without any input. Am I doing something wrong? It's the only aircraft in FSX that does that to me..........?:isadizzy: