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Repaints?

ZsoltB

Charter Member
I use the DXTbmp tool and PS CS6
But I see that I can't open MSFS paints
What tool handles these textures
In what format should it be saved?

Zsolt
 
Hi Zsolt,

I use the DXTbmp tool and PS CS6
But I see that I can't open MSFS paints
What tool handles these textures
In what format should it be saved?
Zsolt

The default tool of MSFS seems to save the dds in a format which DXTbmp can not read.
Workaround i use is open and save the dds-file via program "ModelConverterX" -> "Special tools" -> "Texture converter".
https://www.scenerydesign.org/modelconverterx/

MSFS is able to read both formats, so also the dds saved in DXTbmp.

Marcel
 
I use the nvidia dds plugin for photoshop, works like a charm most of the time.
When that fails, Gimp will usually be able to open them, and you can export as psd
 
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