*Many thanks, H - we "Xers" will appreciate this already good package even more - all issues (I know of) solved.
dl
Mission Accomplished!!! I'll release it as a patch In the Library on Monday take care guys All the best
Hooky:salute:**
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
*Many thanks, H - we "Xers" will appreciate this already good package even more - all issues (I know of) solved.
dl
I am not up to speed on this thread, and have no idea about using rotorcraft as boats. With that, i would not know what is needed to make the rotors turn, other than making them turn constantly. After that, I have no idea how to get the model into the sim as a boatLast question ...Since you're building the models, is there a chance for a "boat" version? If you've been following the AI helo/carrier thread from a few weeks back, you'll see a whole big discussion on retrofitting older carriers such as the Ark Royal IV with a plane guard helicopters.The only issue (and it's really a small niggle) is that an AI "rotocraft" model's rotor freezes in place when used as a "boat". I don't know if you're too far along to consider a "boat" version of the Wessex, with the rotor rotation built in (like the SH-60 and Allouette III in the Javier Nimitz and RFN Clem, respectively). Again - no biggie - just a small detail - and if we have to simply use the "rotocraft" model as a "boat" - it'll still be miles ahead of where we are today.Again, many thanks!dl
I am not up to speed on this thread, and have no idea about using rotorcraft as boats. With that, i would not know what is needed to make the rotors turn, other than making them turn constantly. After that, I have no idea how to get the model into the sim as a boat