RFN F-8 Crusader is out!!

Do the pods go away if you select "Clean Wings" and then re-select the MK-82's?


First I have to say this is an awesome addon and it is great to have something that is properly tacpack'd! A huge thank you to the developer! I noticed what appears to be a glitch on the Tacpack loader... On the wings stores when I select 4 zuni pods LAU 10 it loads properly but when I switch over to other payloads such as 8 MK82s the Zuni pods are still present on top of the mk 82s. Also for example if I load sidewinders but then try to switch to a Zuni or empty pylon the sidewinders are still present... Has anyone else noticed these issues?
 
First I have to say this is an awesome addon and it is great to have something that is properly tacpack'd! A huge thank you to the developer! I noticed what appears to be a glitch on the Tacpack loader... On the wings stores when I select 4 zuni pods LAU 10 it loads properly but when I switch over to other payloads such as 8 MK82s the Zuni pods are still present on top of the mk 82s. Also for example if I load sidewinders but then try to switch to a Zuni or empty pylon the sidewinders are still present... Has anyone else noticed these issues?

Hi,
I note that you use an extra livery, please check that your Aircraft.cfg file is the one coming from the v1.3 enriched with your extra livery inputs and not the old v1.2 aricraft.cfg file.
I did a lot of changes into the aircraft.cfg, in many parts especially the "Weight and Balance" entries in order to manage weapon configurations.
Your issue looks like a mess into the Station load list...
Regards,
S.
 
Hello! Another thing to do if you add some paint of the previous version is to copy from one texture folder of the new v1.3 to the added texture folder all the vc/interior textures in order to have the armament panel not messed-up. Of course they must be copied from the right paint coincident with the correct model.

The only little bug is that all the safety armament flags appear not texturized (grey instead of red with the REMOVE BEFORE FLIGHT)

GREAT MODEL :very_drunk:
 
Do the pods go away if you select "Clean Wings" and then re-select the MK-82's?

Yes it does work properly if I go clean and then go back to the selection of MK-82s; or same thing with the sidewinders if I select 4 guns to make the sidewinders disappear then select zunis it works... It seems to occur only when going load out to load out...
 
Hi,
I note that you use an extra livery, please check that your Aircraft.cfg file is the one coming from the v1.3 enriched with your extra livery inputs and not the old v1.2 aricraft.cfg file.
I did a lot of changes into the aircraft.cfg, in many parts especially the "Weight and Balance" entries in order to manage weapon configurations.
Your issue looks like a mess into the Station load list...
Regards,
S.

Yes I did a bit of a "clean install" in that the previous version was in my main P3d simobjects\airplanes directory; where this time I did the add-ons folder install and used the addon.xml. When copying the liveries all I did was copy over the texture folders into the add-ons folder install and the [fltsim.x] entries into the new aircraft.cfg. Then deleted the older version in its entirety... I did that very intentionally guessing that the aircraft.cfg and stores had probably been significantly edited with the enabling of tacpack...
 
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Hello! Another thing to do if you add some paint of the previous version is to copy from one texture folder of the new v1.3 to the added texture folder all the vc/interior textures in order to have the armament panel not messed-up. Of course they must be copied from the right paint coincident with the correct model.

The only little bug is that all the safety armament flags appear not texturized (grey instead of red with the REMOVE BEFORE FLIGHT)

GREAT MODEL :very_drunk:


???? isn't that what the texture.cfg file is for... and within the texture.cfg the fallback is the same...
 
The only little bug is that all the safety armament flags appear not texturized (grey instead of red with the REMOVE BEFORE FLIGHT)
GREAT MODEL :very_drunk:
Not a bug at all. Just the result of advanced details in the latest version and using repaints made for the previous versions.

As far as gray safety flags, that is because their color and some other new details in v1.3 are on the "Details02_T.dds" file.
If you edited the previous one, like I did for my repaints, you will get gray flags until do something about it.

Hope this helps.
:ernaehrung004:
 
Hi guys!
We've just uploaded a V1.4 of our Crusader.
In this last package, we added a C version, removed the BLC and double leading edge for the C version, and reworked the US Navy cockpits (replacing French VHF panel).

I hope it will provide a nice overview of the Crusader fighter versions!
Regards,
Sylvain
 
Hi guys!
We've just uploaded a V1.4 of our Crusader.
In this last package, we added a C version, removed the BLC and double leading edge for the C version, and reworked the US Navy cockpits (replacing French VHF panel).

I hope it will provide a nice overview of the Crusader fighter versions!
Regards,
Sylvain

A big thank you !!!:very_drunk:
 
Hi,
It is complex to develop for multiple platforms in parallel, and I know that some developpers moved definitely to MSFS2020.
At the RFN, and as far as naval operations will not be covered by MSFS2020 we will not address MSFS2020 for our projects...

Regards,
Sylvain

Sorry if this has been asked already, any hope of bringing this bird to MSFS 2020 ?.
 
For some reason the first download did not have F-8 Crusader dll´s in panel files. I downloaded the plane again, added these and configurator is working.
 
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