Been having fun with Rhumba's mesh/masks. I even went so far as to do a second install of CFS2. The second version I am keeping as my "stock" version in that it uses the stock mesh/masks. The airfields I built for PNG, Solomons and most of Micronesia all work just fine with the stock mesh- and masks, too- even though in many cases I did use G2K to redo the shorelines. But the stock mesh and masks are adequate for those airfields.
The other version of CFS2 will be reserved for Airfields that go with Rhumba's new mesh/masks. Those will include PI, Formosa, Japan and DEI. Started with DEI.
The original G2k versions of Wakde, Lolobata, Hate-Tabako, and Noemfoor all work fine with the new mesh and masks. However everything else needs minor to severe tweaking. So far the only old ones that I have totally reworked to fit Rhumba's mesh/masks are Biak Island (Soridor, Mokmer and Borokoe)and Monakwari. Otherwise I have been doing nothing but making brand new airfields- airfields that I always wanted to make but never did because the stock mesh and mask for the areas in question was so unsightly.
Anyhow the new fields I have made are: Babo, Fak-Fak, Jeffman Is, Moemi, Ransiki, Nabire, Utarom-Kaimana.
I'll see if I can get a few screenies posted.
BTW I have not run into any major problems with Rhumba's mesh/masks. The only problem I can think of is that for some reason the land class assignments seem to be a bit spotty- but easily fixed.
Thanks Rhumba!
PS: Still can't post images- I can't anyway. I'll post some at my web site when I get a chance.