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The Staff of SOH
Hi Peter: Thanks for the wonderful Dominie repaint. Am I mistaken, or are the engine supports (between the fuselage and the engines) untextured (very odd color)? Didn't the RN have some of these (hint - hint).
Best regards, Bill
Am I blind ore is the paintkit not public.
<Animation name="Window_L" guid="7FBF8130-84A9-4542-AAA1-590593BBBBBD" length="100" type="Sim" typeParam2="Window_L" typeParam="AutoPlay" />
<PartInfo>
<Name>Window_L</Name>
<AnimLength>100</AnimLength>
<Animation>
<Parameter>
<Code>
(L:LEFT_WINDOW, bool) 100 *
</Code>
<Lag>100</Lag>
</Parameter>
</Animation>
<MouseRect>
<Cursor>Hand</Cursor>
<TooltipText>Open/Close Left Cockpit Window</TooltipText>
<MouseFlags>LeftSingle</MouseFlags>
<CallbackCode>(L:LEFT_WINDOW, bool) ! (>L:LEFT_WINDOW, bool)</CallbackCode>
</MouseRect>
</PartInfo>
<Animation name="Window_R" guid="7FBF8130-84A9-4542-AAA2-590593BBBBCD" length="100" type="Sim" typeParam2="Window_R" typeParam="AutoPlay" />
<PartInfo>
<Name>Window_R</Name>
<AnimLength>100</AnimLength>
<Animation>
<Parameter>
<Code>
(L:RIGHT_WINDOW, bool) 100 *
</Code>
<Lag>100</Lag>
</Parameter>
</Animation>
<MouseRect>
<Cursor>Hand</Cursor>
<TooltipText>Open/Close Left Cockpit Window</TooltipText>
<MouseFlags>LeftSingle</MouseFlags>
<CallbackCode>(L:RIGHT_WINDOW, bool) ! (>L:RIGHT_WINDOW, bool)</CallbackCode>
</MouseRect>
</PartInfo>
<Animation name="L_Window" guid="19CA5099-309A-4f0c-B421-66DA35AE0569" length="100" type="Sim" typeParam2="L_Window" typeParam="AutoPlay" />
<PartInfo>
<Name>L_Window</Name>
<AnimLength>100</AnimLength>
<Animation>
<Parameter>
<Code>
(L:L_Window, bool) 100 *
</Code>
<Lag>100</Lag>
</Parameter>
</Animation>
<MouseRect>
<Cursor>Hand</Cursor>
<TooltipText>Toggle Left Window</TooltipText>
<MouseFlags>LeftSingle</MouseFlags>
<CallbackCode>(L:L_Window, bool) ! (>L:L_Window, bool)</CallbackCode>
</MouseRect>
</PartInfo>
<Animation name="R_Window" guid="D44155C6-C8BD-47a7-B553-8A592CE0394E" length="100" type="Sim" typeParam2="R_Window" typeParam="AutoPlay" />
<PartInfo>
<Name>R_Window</Name>
<AnimLength>100</AnimLength>
<Animation>
<Parameter>
<Code>
(L:R_Window, bool) 100 *
</Code>
<Lag>100</Lag>
</Parameter>
</Animation>
<MouseRect>
<Cursor>Hand</Cursor>
<TooltipText>Toggle Left Window</TooltipText>
<MouseFlags>LeftSingle</MouseFlags>
<CallbackCode>(L:R_Window, bool) ! (>L:R_Window, bool)</CallbackCode>
</MouseRect>
</PartInfo>
Anyone else having an issue with the 1A/1B version tipping backwards just as the model finished loading up on the start of the flight? For me, it tips backwards then down on the nose wheel. No damage or crash detection.
Great and beautiful aircraft.
Thank's Rob.
WIP ...
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Bernhard.
U.S. repaint for the 1B model!