• There seems to be an up tick in Political commentary in recent months. Those of us who are long time members of the site we know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religiours commentary out of the fourms.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politicion will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment amoung members. It is a poison to the community. We apprciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Round-The-World Race Round-Table

Hey All,

No you do need to download and install holkam bay and glacier bay and runway12 objects all available at flightsim. PAHB holkam should be your destination. You can fly it at your leisure. Look through others completed flights and you'll see how folks have been doing it - some one jet leg others multiple hops - depending on class.

-Ed-
 
??
I run P3D V1.4 running OPUS with REX textures, and if it is raining outside, it is raining in the simulation. In fact, before I fly now I check the Weather.com site to see how screwy the weather is before I take off.
That doesn't represent a real-weather engine?
Yes, it does. . .but not everyone may have that setup and since P3D doesn't yet have the internal weather engine, it requires that if you want to use that Sim you must have a standalone weather generator that will give you the required RW Weather for the Race.
 
Yes, it does. . .but not everyone may have that setup and since P3D doesn't yet have the internal weather engine, it requires that if you want to use that Sim you must have a standalone weather generator that will give you the required RW Weather for the Race.

Ah - thanks for the clarification.

Although I do have to question whether FSX has a *real* weather engine sometimes... I found it so frustrating during the Western Roundup that I switched to the OpusFSX engine mid-race.
 
Ah - thanks for the clarification.
Although I do have to question whether FSX has a *real* weather engine sometimes... I found it so frustrating during the Western Roundup that I switched to the OpusFSX engine mid-race.
I had heard/read in here or the FS9 forums that the RW Weather updates in FSX were no longer working. . .do you know anything about that?
 
Last year P3D was not allowed, I think, because of issues of “real weather” capability. If, for example, an FS9 pilot from Team A is flying with the “built-in” real weather selected, and a P3D pilot from “Team B” is flying with FSRealWX, the possibility exists that the two pilots, over the same airport, will get significantly different interpretations of “real”. So, the rule is, everyone must use the same weather source. Not sure where this rule stands today. If we have a race, we'll have to wait and see what the Roolz Committee says on this.

As for not wanting to let the team down, well, we've all started at the same place. It is challenging, no question about it. But that's why we hold practice runs. Practice works! And in addition to sharpening your flying and landing skills, it gets you familiar with the steps involved in flying a leg as the baton holder. 1) Make sure your plane is ready to go, parked on the runway. 2) Make your “I have the baton, KNLC - KFAT” post in the racing thread. 3) Make sure your duenna is running and “armed”. 4) Fly the leg, don't overspeed, don't get lost (you can use GPS), land without crashing (hehe). 5) Make your “The Baton Is Free At KFAT” post. That's all there is to it!
smile.png


It's great when you've completed a leg in bad weather, at night (without bumping into the mountain off the east side of the runway) and the next pilot has taken off for the next leg. You grab a hotdog and coffee at the diner, relax and say “dang, that was intense!” And you'll have team mates parked at your destination airport. They will be reporting weather conditions there. And if the weather is bad, and you're flying online, you can use that as a “beacon” to locate the runway, since the red tags of the other players will show up ten miles out (or two if it's really foggy...)
 
I had heard/read in here or the FS9 forums that the RW Weather updates in FSX were no longer working. . .do you know anything about that?

I did, then I heard that it was working again. It seemed to be working again during the Holkham run.
 
Dates!!!

Lots of things going on.

Traditionally, the race has started on the same weekend as the Daytona 500, or the weekend after Valentines Day. No word yet from the Race Committee on the exact date as yet.
 
A word about choosing an airplane to fly. This can sometimes become a touchy subject, but, heck, I've been in worse trouble, so here goes. The race usually is limited to piston powered planes, or turbo-props with no more than two engines. Legs are limited to 700 NM in range, and no more than two hours in duration. So, you need a piston powered plane that can make a 700 NM leg in two hours or less. This means warbirds. There are a few exceptions, such as the P.180 Avanti, but historically, warbirds have dominated these race legs. But making 700 miles in two hours means you need a pretty fast ride. P-40s are out. Early model Spitfires, Hurricanes, F6Fs, A6Ms, P-39s, Me-109s, no chance. P-38s can do it, but a good tail wind helps. But P-38s can easily make a 650 mile leg, and most legs are something less than the maximum of 700 miles. And P-38s are easy to land, which means they are a good choice for bad weather and darkness, on short legs (500-600 NM). In addition, you get maximum “style points” in a P-38. Ok, that's just my biased opinion. Milton Shupe's F7F-3 is a good choice for anything up to 700 NM. She's faster than a P-38, but is also a “nose-dragger” and easy to land (just don't get slow on final, or it WILL kill you). The fastest planes are the P-51s, of any variety. If I have to fly a “pony” I choose the WarbirdSim P-51B. Among the warbirds, there are two that are simply “off the charts” fast. In fact, many of us think these two planes are un-realistically fast. They are the A2A P-51H and the Alphasim DeHavilland Hornet. Both of these are FS9 planes, but the P-51H works just fine in FSX. The Hornet has short legs, so it's better for, well, short legs. Until and unless these two speed demons are deemed illegal for having “hot” flight models, they are legal, and well represented in these races. This is just a basic overview of this subject. Others may want to add to or revise my remarks.

Exceptions: Of course, why wouldn't there be? There are also “wildcard” legs, and legs that allow jets, over some parts of the world. Sometimes. We have to wait for the rules to come out...
 
I think my biggest issue is having the time to fly a specifically scheduled event. Last years RTW race was out because of my work schedule. Same with last fall's transcontinental event. Last minute, had to work that day. Perhaps I could participate in another way.
 
I think my biggest issue is having the time to fly a specifically scheduled event. Last years RTW race was out because of my work schedule. Same with last fall's transcontinental event. Last minute, had to work that day. Perhaps I could participate in another way.

One thing about not having time. This event will last about four days, non-stop, day and night. At any point during that time, there will be a pilot in the air, on a two hour leg, and the next leg will need to be flown. So, if, at any time during those four days, you have a couple of hours free, you drop by and see if anyone is setup for the next leg, and if not, you could fly it. The exceptions to this would be if the next or current leg is one of the "wildcard" legs, which can be quite long sometimes. Also, there are indeed other ways to help. Sitting at the destination airport and reporting weather conditions and terrain "features" to avoid is always very helpful. It's a two hour leg, you'll have time to shoot a couple approaches, from each end of the runway, to see which has the least amount of these "features" to deal with.

If you're online, your plane will be visible to the incoming pilot at ten miles. This is sometimes helpful as well, especially in bad weather. If there are already ten planes parked at the airport, online, that can become a problem in itself, as it will drag frame rates down to dangerous levels for the inbound pilot. It's been a while since we've had that problem, however...
 
I definitely will participate.
This is still the best event of the year.
Nothing equals it in terms of tension of pushing through night rain and storm to advance the team, and online cameraderie.

Nevertheless I have a few gripes where I see room for improvement to foster participation to the race:

1) Length of the race/running the race into the work week.

The race running till the middle of the week is pretty tough on the ballance between sim/private/work life, and by wednesday dedicated pilots get pretty drained after several nights with little sleep.
Also, it can get very pretty lonely Tue/Wed morning around 8:00Z when US ppl go to bed.

I'd appreciate if the race could be run on week-ends only.
Something like this: Split the race in two parts and run over two week-ends.

Week-end 1 (about 35-40 hrs of race time):
Start as usual around 15:00Z on 1st saturday.
Run the race non-stop until sunday night. Last flights to start not later than something like 6:00Z monday morning (asia ppl + late US ppl + early EU ppl online).

Then Race stops for the teams where these flights ended till the next WE.

Week-end 2:
Start friday evening something like 24:00Z (US ppl home from work).
Run non-stop to the finish line (probably 35-50 hrs flight time remaining judging from last races).

IMO that would allow for a more healthy compromise between work and sim life and would reduce the stress of the race (and I suspect that Fri/sat nights more pilots would be online than Mon/Tue/Wed nights)

2) Apparent steep learning curve for Newcomers, and fears of hurting the team.

I remember my trepidation when joining the RTWR about letting the team down by crashing or other newbie errors.

But that has been greatly addressed by the Rookie Mulligans introduced last year, which should definitely be continued into this year (and maybe even in addition to the free baton transfer a landing crash should be accepted as valid flight with a moderate penalty like 30 min ?).
With the Rookie Mulligan a newcomer making an error has very little risk of hurting the team as long as he's flying with a solid wingman, which would take a heavy weight off a newcomer's shoulder.


Looking forward to meet ya all in the race :)
 
I like your concept Teson; maybe the committee can shape something like that. Thank you for your thoughts.
 
I'm in once again!


Had Tom Allensworth ask me at Simcon why I wasn't flying with Avsim.... told him I want to fly with Milton! He understood. :adoration:
 
I'm in once again!


Had Tom Allensworth ask me at Simcon why I wasn't flying with Avsim.... told him I want to fly with Milton! He understood. :adoration:

Ha! Now that's funny no matter who you are :)

Thanks and know that I feel privileged to fly with the SOH team. :wiggle:
 
Pat, it would be wonderful if we could get the Duenna to work in a P3D environment. I have PM'd you asking for some details. Any help would be much appreciated by all. If you get a chance to respond, that would be great.
Thanks,
Mike
 
Pat, it would be wonderful if we could get the Duenna to work in a P3D environment. I have PM'd you asking for some details. Any help would be much appreciated by all. If you get a chance to respond, that would be great. Thanks, Mike

Mike,

I will get you some screenshots later tonight and post them for you.
 
Back
Top