• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Samdim TU-114

falcon409

SOH-CM-2025
Has anyone ever succeeded in moving the TU-114 into FSX? Exteriors look great but the VC disappears about 2 seconds after loading along with the entire interior model.:salute:
 
Hi Falcon,

There's an adapted FSX version of the Samdim TU-114 made by Ranislav Jansik on Flightsim.com. I can confirm the VC displays just perfect, but I haven't tested the flight model / effects.

DOWNLOAD

Also, there's a texture set including Aeroflot 1960 / 70's liveries.

DOWNLOAD

Dave :salute:
 
The good thing about this Tu114 is that is uses XML gauges that work perfectly in FSX.
The bad thing is that there is absolutely nothing clickable in the VC...

I tried once to tranfert the Tu-114 gauges in the Tu-95 (by Vlad Z., the one with a virtual cockpit), but the names are anything but explicit to me, so it's not possible without a visual panel editor :/
 
The bad thing is that there is absolutely nothing clickable in the VC...

I tried once to tranfert the Tu-114 gauges in the Tu-95 (by Vlad Z., the one with a virtual cockpit), but the names are anything but explicit to me, so it's not possible without a visual panel editor :/

I converted the Tu-114 interior textures with the help of some other simmers. The VC in mine is fully clickable and the tooltips work in window mode, but I didn't make any modifications for that. I can't figure out why yours does not work. I do know that the 2D panel must be loaded once to activate the gyros, have your tried that?

I do all my panel work without an panel editor. I identify the gauges in the panel .cfg by their position, or by editing out (//) each one in sequence and observing which one is absent on reload. For future reference I add a note at the end of the gauge entry (gauge10=114!UgolTang, 360,291,146,146// pitch indicator). The "UgolTang" is very useful when setting up the Tu-114 for final approach. I have also found this instrument to be useful in some other aircraft as well.

My thanks to Dimitri Sandim and his team for one of the most oustanding aircraft in Flight Simulator.
 
I don't recall the Tu-114 has any clickable gauge or button inside.
It's a plane I always started with CTRL+E, because it was not possible to manipulate the systems and engines from the VC. Perhaps it was not the same version ?
I'll check again with one of the planes you linked, just to be sure.
 
I converted the Tu-114 interior textures with the help of some other simmers. The VC in mine is fully clickable and the tooltips work in window mode, but I didn't make any modifications for that. I can't figure out why yours does not work. I do know that the 2D panel must be loaded once to activate the gyros, have your tried that?

I have clickable switches and tooltips in the VC too, although some animations like the parking brake and throttle levers aren't clickable...
 
Back
Top