Chris Sykes
Charter Member
Hi Guys,
Im working on another Air Weapons Range, this time i'm across the pond in the USA, im creating one range that is vast and has a large number of repeated objects. What happens is when i use the same object too many times they stop showing in FSX and i then have to reduce the number of repeated objects and im using modelconverterx to create a new copy of an object with a new guid. This is a long way round an issue, im thinking that maybe there is a hardcoded limit to the number of repeated objects? The other question is, would adding LOD's and Mipmaps to the object and texture file help?
Chris
Im working on another Air Weapons Range, this time i'm across the pond in the USA, im creating one range that is vast and has a large number of repeated objects. What happens is when i use the same object too many times they stop showing in FSX and i then have to reduce the number of repeated objects and im using modelconverterx to create a new copy of an object with a new guid. This is a long way round an issue, im thinking that maybe there is a hardcoded limit to the number of repeated objects? The other question is, would adding LOD's and Mipmaps to the object and texture file help?
Chris