Thanks, I'll try this one out too (one can never have enough tools, right)? :typing:
I'd also give an OUTSTANDING rating to this little gem... [FONT=verdana, sans-serif]
SCM2004 Scenery Manager[/FONT]:
http://library.avsim.net/search.php?SearchTerm=SCM2004&CatID=root&Go=Search
It can actually do management and maintenance on the scenery library in both FS9 and FSX, allowing export and re-import to an assigned position in the list.
The reason for this is during application load up, FS actually inventories
EVERY file referenced in
every BGL located in a scenery "Area" folder that is listed in the scenery library via the Scenery.CFG file.
Here's the killer: this is ALWAYS done by FS even if that scenery area is
un-checked to give it an "in-active" attribute!
NOTE: Cutting & Exporting scenery area entries with [FONT=verdana, sans-serif]
SCM2004 Scenery Manager [/FONT]to keep the list to a minimum of scenery areas that are not "required" by FS for default function and for a given flight... helps keep the FS startup time to a
minimum; exported areas can easily be
re-imported when desired!
Just as a somewhat related heads-up, another trick to keep FS start up time to a
minimum is, for all aircraft not currently in use, re-name their Aircraft.CFG to something like Aircraft_CFG.bak so FS doesn't detect them, and thus won't start to inventory every one of the files referenced in its MDL and CFG files.
No need to be moving entire Aircraft/Airplane folder chains in and out of the FS folder chain (that just takes time and causes drive fragmentation!)
Hope this helps!
GaryGB