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Screenshots

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Great repaints, Richard and Tim!

I can see some of my work in all three of the Bf 109 repaints shown on this page, so I don't know if I can compliment those too? It might just be a prop spiral texture here, stencils there, throw in the modified tailwheel and exhaust baffle textures, etc., but it was all days worth of work on my end.
 
The only "bad guys" are people who "borrow" from others without asking permission. Don't feel bad for wanting to be recognized for your effort.

Edit: Well, you've edited your post since I replied, by my point still stands.
 
John,

the wip shots of the first two still used your spinner, but that has been changed, as the originals had a different shape of the spiral.
I used your stencils for inspiration, but redid all of them, also based on info I had and added some of my own.
As for the exhaust baffles and tailwheel, to be honest, I'm not sure what I used for those, I thought they came from the paintkit and original files, but they could be yours?

My current problem is that MSFS freezes during loading after I press 'fly', so I can't take any more screens of the current status of these paints, or see what I did in the end, really annoying.
If anyone has any suggestions, I'd be grateful if you can share them. Otherwise, it's probably going to be a re-install, groan...

I've uploaded the three paints as they are now.
John, if you still see stuff from your end, please let me know, and I'll change them, OK?

JG77 bl2t (0007) by JanKees Blom, on Flickr

JG77 bl2t (0005) by JanKees Blom, on Flickr
 
My current problem is that MSFS freezes during loading after I press 'fly', so I can't take any more screens of the current status of these paints, or see what I did in the end, really annoying.
If anyone has any suggestions, I'd be grateful if you can share them. Otherwise, it's probably going to be a re-install, groan...

Almost never necessary to do a reinstall because everything should be isolated to your Community folder. So unless you've altered files in the base game I don't think there is any benefit to doing that.

Move everything out of your Community folder and try to launch the sim again. If everything works fine, you've got a conflict with some of your addons.
 
John, if you still see stuff from your end, please let me know, and I'll change them, OK?

My modified cockpit texture (with cannon fairing placard), my modified prop textures (with modded color and added stenciling), the port-side flap position stencil, etc...

I really don't care, but at the same time, would it have been too difficult to message me asking to use or copy those details? It may look like simple work when it's done and there, but so much of that stuff took me hours or days to make or position just right.

At least it's not like the repainters who have taken my FlyingIron Spitfire repaints, changed the markings a little bit, and re-released them as their own (has happened three times so-far), or the guy that did the same with one of my Beech 18 repaints. At least to-date, no one seems to have attempted it with any of my repaints for the Asobo P-51 (far too complicated, I suspect), though it's also the reason I haven't released a factory-fresh version, as I would otherwise like to.
 
...At least it's not like the repainters who have taken my FlyingIron Spitfire repaints, changed the markings a little bit, and re-released them as their own (has happened three times so-far), or the guy that did the same with one of my Beech 18 repaints. At least to-date, no one seems to have attempted it with any of my repaints for the Asobo P-51 (far too complicated, I suspect), though it's also the reason I haven't released a factory-fresh version, as I would otherwise like to.

This practice is very common among the new crowd of enthusiasts. In painters discords I've been in, there are so many with questions on how to edit someone else's paints to get what they want added. The Composite file in MSFS or Roughness/metallic file in DCS and other sims and the normal maps, takes a lot more time to create than ultimately the actual painted parts file does. This is a major rason I've not uploaded most of my stuff. I simply don't want people taking stuff and never giving any credit to original authors. The exception is with the stuff released with the developers as part of the core sim. That way it's documented at least with credit.
 
My current problem is that MSFS freezes during loading after I press 'fly', so I can't take any more screens of the current status of these paints, or see what I did in the end, really annoying.
If anyone has any suggestions, I'd be grateful if you can share them. Otherwise, it's probably going to be a re-install, groan...

@Jan: Reverting to DX11 rather then some 12ish beta stuff did it for me! Don't ask.....
 
20 years ago today, July 29, 2003, Microsoft Flight Simulator 2004: A Century of Flight was released. I have perhaps, in my life, never been more excited or have had greater anticipation for a game launch than I did through the months leading up to its release, and I made a bee line to Best Buy that morning to purchase my copy.

Fortunately, thanks to Asobo, Aeroplane Heaven, Bluemesh, Inibuilds and Shepbur, we have in MSFS (2020) many of the classic "Century of Flight" aircraft that originally drew me to FS2004.

As others have said, since the recent update, I've been flying the Trimotor more and more, and it really is a nice rendition.











 
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