Screenshots!

Nice picture

Must say your choice of planes is extraordinary, meaning of course the Do 217 E2, oldie but goodie.
 
Beautiful pics ! Can't wait to get my new rig built to handle it all then some. The new scenery and shaders are awesome but my current rig can't use them and can't get the Ankor's files to work on this laptop i'm temporarily using. Still, it's good enough for these tired eyes. Keep it coming!!! CFS3 simply is the best WWII and Korea sim there is to me . Maybe soon i'll get to try the new effects and scenery. Motivation to say the least !!
 
Warm wishes to all above and Bravo4: I didn't realise there was a 2 engine version of 'Lanc'. Fantastic shots/Effects...so real!!
 
Hi thanks, that's not a Lancaster it's a Manchester, the Lancaster was developed from the Manchester as it didn't perform very well, so they basically, added two more engines, changed to Merlins, and the Lancaster was born!

Warm wishes to all above and Bravo4: I didn't realise there was a 2 engine version of 'Lanc'. Fantastic shots/Effects...so real!!
 
Interesting ..ta..I'll have to research more.... Can't help imagining that Manchester with a couple of Dash-8 turboprop engines in there..wouldn't it sing!

Pity isn't one left.
 
I think there's about five bullet holes in the pic James, if you count the two in the glass. These features, and a couple other new cockpit effects will work if you have Ankor's shaders working. Joost, if you want to do that on your model, you have to add some emitters to the external model that line up with the places you want to see the effects in the VC.
 
I think there's about five bullet holes in the pic James, if you count the two in the glass. These features, and a couple other new cockpit effects will work if you have Ankor's shaders working. Joost, if you want to do that on your model, you have to add some emitters to the external model that line up with the places you want to see the effects in the VC.

I certainly do want to see them on the P-47 too!! (I know where to find you when the time comes :untroubled:)
 
I think there's about five bullet holes in the pic James, if you count the two in the glass. These features, and a couple other new cockpit effects will work if you have Ankor's shaders working. Joost, if you want to do that on your model, you have to add some emitters to the external model that line up with the places you want to see the effects in the VC.

I was thinking more of the size of the holes.
 
Oh I see. They're rather generic, I can't specify the size of the hole based on the size of the round that makes it, unfortunately.
 
These features, and a couple other new cockpit effects will work if you have Ankor's shaders working. Joost, if you want to do that on your model, you have to add some emitters to the external model that line up with the places you want to see the effects in the VC.

How do Ankors shaders work with these Daniel? The orignal work on bullet holes that we did didn't need it.

Very nicely implemented by the way! Not sure about the blood splatter myself, would have to change that to oil!:barf:
 
We could add them to windshield glass before, but not to solid surfaces in the VC like the instrument panel.

I get that not everyone will want the blood, and the textures in the download are clearly named, so you can easily see which ones you want to modify or not install. Oh, and lots of oil is included for the windshield, check the Luft 42 thread.
 
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