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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Section 8's Sabre

I do love this model, but I've never had any luck with getting the speed brake to work in FSX.
 
I do love this model, but I've never had any luck with getting the speed brake to work in FSX.

I had the same problem. you need to have the first patch/fix installed, and then I PM'd "Hansi" over at the SF8 forums and was sent a a replacement file promptly. I'm sure you can get the same assistance. I will look and see if I can find the email again....however you'll probably get the thing working faster if you you ask him!
 
I had the same problem. you need to have the first patch/fix installed, and then I PM'd "Hansi" over at the SF8 forums and was sent a a replacement file promptly. I'm sure you can get the same assistance. I will look and see if I can find the email again....however you'll probably get the thing working faster if you you ask him!

Thanks. I did the update, but didn't PM anyone.
 
Below is the Panel.cfg that should have shipped with the SP1, which didn't make it into the download I got aparantly...This is the fix that Hansi sent me way back when. ***USE AT YOUR OWN RISK***BACKUP YOUR ORIGINAL FIRST***

Should be fine, but just a standard precautionary statement... :)

I guess there is a faulty gauge controller called out in the old panel.cfg file. So you can try this out.


---------------------------------------------------------------------------------
// Panel.cfg file for FS2004 Section F8 North American F-86 Sabre​
// Last changed 22 December 2008


[Window Titles]
Window00=Instrument Panel
Window01=Window01
Window02=Window02
Window03=Window03
Window04=Window04
Window05=Window05
Window06=Throttle Console
Window07=VHF Radios IFF/SIF Panels
Window08=AN/ARN-6 Compass Control Panel
Window09=Oxygen Regulator Panel
Window10=Status
Window11=On Screen Display
Window12=GPS
Window13=Minipanel




//-------------------------- Instrument Panel -----------------------
[Window00]
file=Instrument.bmp
size_mm=1280
// render_3d_window=1
position=1
visible=1
zorder=0
ident=MAIN_PANEL


gauge00=SF8_F86!WhiskeyCompass, 101, 422, 101, 100
gauge01=SF8_F86!HandleGear, 222, 824, 44, 132
gauge02=SF8_F86!LightOxygen, 669, 512, 47, 47
gauge03=SF8_F86!ANRadioAP, 616, 551, 235, 107
gauge04=SF8_F86!Attitude, 724, 674, 155, 152
gauge05=SF8_F86!GyroCompass, 522, 669, 181, 165
gauge06=SF8_F86!RadioCompass, 275, 664, 109, 107
gauge07=SF8_F86!VORLOC, 262, 653, 138, 132
gauge08=SF8_F86!MachNumberDME, 275, 789, 111, 105
gauge09=SF8_F86!Airspeed, 399, 666, 113, 112
gauge10=SF8_F86!VerticalSpeed, 665, 850, 105, 103
gauge11=SF8_F86!Altimeter, 401, 788, 114, 111
gauge12=SF8_F86!TurnBankRMI, 530, 850, 108, 106
gauge13=SF8_F86!FuelQuantity, 788, 842, 106, 103
gauge14=SF8_F86!FuelFlow, 912, 765, 105, 100
gauge15=SF8_F86!GasTemp, 853, 536, 104, 102
gauge16=SF8_F86!PercentRPM, 908, 648, 105, 102
gauge17=SF8_F86!Voltmeter, 280, 906, 83, 80
gauge18=SF8_F86!ElectricalLoad, 373, 923, 67, 63
gauge19=SF8_F86!Clock, 442, 905, 74, 72
gauge20=SF8_F86!AccelerometerKnob, 318, 619, 25, 25
gauge21=SF8_F86!Accelerometer, 331, 563, 77, 74
gauge22=SF8_F86!HydPress, 440, 564, 77, 74
gauge23=SF8_F86!MultiPress, 927, 890, 76, 70
gauge24=SF8_F86!LightAlternate, 580, 580, 44, 44
gauge25=SF8_F86!LightGenerator, 370, 891, 36, 33
gauge26=SF8_F86!LightMainInverter, 400, 516, 44, 44
gauge27=SF8_F86!LightTanks, 500, 516, 44, 44
gauge28=SF8_F86!LightRadar, 580, 516, 44, 44
gauge29=SF8_F86!LightTrimPosition, 730, 516, 44, 44
gauge30=SF8_F86!Icons, 815, 477, 134, 25
gauge31=SF8_F86!SwitchEmergencyFuel, 264, 562, 50, 75
gauge32=SF8_F86!ButtonEmergencyGear, 213, 722, 48, 48
gauge33=SF8_F86!SwitchHydraulic, 540, 580, 25, 50
gauge34=SF8_F86!ButtonFuelDeicer, 202, 535, 30, 30
gauge35=SF8_F86!ButtonFireTest, 1048, 581, 30, 30
gauge36=SF8_F86!LightFuelPress, 203, 494, 44, 44
gauge37=SF8_F86!LightFire1, 1032, 494, 44, 44
gauge38=SF8_F86!LightFire2, 1043, 532, 44, 44
gauge39=SF8_F86!HandleParkBrake, 122, 663, 100, 100
gauge40=SF8_F86!SwitchExternalPower, 1066, 707, 34, 40
gauge41=SF8_F86!SwitchGenerator, 1113, 690, 45, 68
gauge42=SF8_F86!SwitchEngineMaster, 1070, 758, 42, 42
gauge43=SF8_F86!SwitchIgnition, 1113, 744, 42, 78
gauge44=SF8_F86!SwitchFire, 1143, 737, 42, 78
gauge45=SF8_F86!SwitchBatteryStarter, 1086, 809, 36, 42
gauge46=SF8_F86!ButtonStopStarter, 1094, 859, 30, 30
gauge47=SF8_F86!LightStarter, 1135, 841, 38, 38
gauge48=SF8_F86!SwitchTransferPump, 1183, 830, 36, 42
gauge49=SF8_F86!SwitchLandingLights, 1108, 912, 36, 42
gauge50=SF8_F86!SwitchPositionLights, 1176, 900, 36, 42
gauge51=SF8_F86!SwitchCanopy, 109, 562, 110, 110
gauge52=SF8_F86!PlateInstructions, 376, 428, 266, 77
gauge53=SF8_F86!GearPosition, 90, 823, 108, 144
gauge54=SF8_F86!PlateRadioCall, 730, 472, 72, 32
gauge55=SF8_F86!SwitchEngineDeicer, 126, 774, 36, 42
gauge56=SF8_F86!SwitchPitotHeat, 48, 881, 36, 42
gauge57=SF8_F86!SwitchCompass, 133, 520, 34, 34
gauge58=SF8_F86!HandleCanopy, 1052, 607, 82, 82
gauge59=SF8_F86!LightTarget, 378, 315, 41, 41
gauge60=SF8_F86!LightLimit, 437, 315, 41, 41
gauge61=SF8_F86!Windows, 660, 260, 60, 180
gauge62=SF8_F86!PlateChecklist, 770, 934, 19, 19
gauge63=SF8_F86!ButtonGearHorn, 77, 823, 32, 32


draw_order00=gauge06, gauge07
draw_order01=gauge03, gauge02
draw_order02=gauge03, gauge29
draw_order03=gauge21, gauge20
draw_order04=gauge38, gauge37
draw_order05=gauge51, gauge39
draw_order06=gauge42, gauge43
draw_order07=gauge42, gauge45
draw_order08=gauge41, gauge44
draw_order09=gauge41, gauge43
draw_order10=gauge44, gauge43




//-------------------------- Alpha windows -----------------------


[Window01]
file=Window1.bmp
size_mm=1280
// render_3d_window=1
position=1
visible=1
alpha_blend=0.40
no_luminous=1
nomenu=1
zorder=1
ident=10001


gauge00=SF8_F86!Alpha, 0, 0, 10, 10




[Window02]
file=Window2.bmp
size_mm=1280
// render_3d_window=1
position=1
visible=1
alpha_blend=0.70
no_luminous=1
nomenu=1
zorder=2
ident=10002




//-------------------------- Camera optics -----------------------
[Window03]
file=Window3.bmp
size_mm=1280
// render_3d_window=1
position=1
visible=1
nomenu=1
zorder=3
ident=10003


gauge00=SF8_F86!Windows, 660, 260, 60, 180




//-------------------------- Canopy -----------------------
[Window04]
BACKGROUND_COLOR=0,0,0
size_mm=412,880 // 330 x 1.25 660 x 1.33
// render_3d_window=1
position=0
visible=1
nomenu=1
zorder=4
ident=10004


gauge00=SF8_F86!CanopyLeft, 0, 0, 412, 880




[Window05]
BACKGROUND_COLOR=0,0,0
size_mm=412,880 // 330 x 1.25 660 x 1.33
// render_3d_window=1
position=2
visible=1
nomenu=1
zorder=4
ident=10005


gauge00=SF8_F86!CanopyRight, 0, 0, 412, 880




//-------------------------- Throttle Popup -----------------------
[Window06]
file=Throttle_Popup.bmp
size_mm=260
position=6
visible=0
zorder=98
ident=10006


gauge00=SF8_F86!SwitchStandbyVacuum, 128, 23, 36, 42
gauge01=SF8_F86!SwitchArmament, 157, 24, 36, 42
gauge02=SF8_F86!SwitchAlternateStatic, 195, 20, 35, 44
gauge03=SF8_F86!SwitchSmoke, 127, 131, 36, 42
gauge04=SF8_F86!ButtonDropTanks, 183, 106, 46, 46
gauge05=SF8_F86!LeverThrottle, 0, 157, 236, 315
gauge06=SF8_F86!SwitchFlightControl, 168, 438, 39, 39
gauge07=SF8_F86!SwitchElevatorTrim, 168, 510, 34, 40
gauge08=SF8_F86!SwitchAileronTrim, 108, 573, 40, 40
gauge09=SF8_F86!SwitchRudderTrim, 176, 564, 45, 45
gauge10=SF8_F86!SwitchPressureControl, 147, 610, 80, 40
gauge11=SF8_F86!SwitchPressureSchedule, 179, 659, 45, 45
gauge12=SF8_F86!SwitchDropTanks, 102, 654, 70, 70
gauge13=SF8_F86!IconThrottle, 10, 665, 25, 25


draw_order00=gauge00, gauge01




//-------------------------- Radio Popup -----------------------
[Window07]
file=Radio_Popup.bmp
size_mm=280,588
position=8
visible=0
zorder=98
ident=10007


gauge00=SF8_F86!ANRadioCOM1, 11, 16, 270, 135
gauge01=SF8_F86!ANRadioNAV1, 11, 148, 270, 135
gauge02=SF8_F86!ANRadioAUX, 11, 280, 270, 68
gauge03=SF8_F86!ANRadioSIF, 11, 345, 270, 108
gauge04=SF8_F86!ANRadioIFF, 11, 450, 270, 135


draw_order00=gauge00, gauge01
draw_order01=gauge01, gauge02
draw_order02=gauge02, gauge03
draw_order03=gauge03, gauge04




//-------------------------- Compass Popup -----------------------
[Window08]
file=Compass_Popup.bmp
size_mm=280,588
position=8
visible=0
zorder=98
ident=10008


gauge00=SF8_F86!ANRadioADF1, 9, 3, 270, 405
gauge01=SF8_F86!ANRadioCONTROL, 11, 412, 270, 167


draw_order00=gauge00, gauge01




//-------------------------- Oxygen Popup -----------------------
[Window09]
file=Oxygen_Popup.bmp
size_mm=240
position=0
visible=0
zorder=98
ident=10009


gauge00=SF8_F86!OxygenFlow, 72, 40, 91, 91
gauge01=SF8_F86!SwitchOxygen, 50, 185, 100, 50




//-------------------------- Status Popup -----------------------
[Window10]
BACKGROUND_COLOR=16,16,16
size_mm=200,300
window_size= 0.19
alpha_blend=0.70
position=2
visible=0
zorder=99
ident=10010


gauge00=SF8_F86!Status, 0, 0, 200, 300




//-------------------------- OSD Window -----------------------
[Window11]
BACKGROUND_COLOR=0,0,0
size_mm=100,100
window_size=0.15
type=SPECIAL
position=0
visible=1
zorder=100
nomenu=1
ident=10011


gauge00=SF8_F86!Keys, 0, 0, 1, 1
gauge01=SF8_F86!Display, 0, 0, 100, 100




//-------------------------- GPS Popup -----------------------
[Window12]
size_mm=456,378
window_size=0.475
position=0
BACKGROUND_COLOR=0,0,0
visible=0
zorder=99
ident=GPS_PANEL


gauge00=fs9gps!gps_500, 0,0




//-------------------------- Minipanel -----------------------
[Window13]
position=1
visible=0
ident=MINIPANEL




//--------------------------------------------------------
[Vcockpit01]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VC_gauges1


gauge00=SF8_F86!SimF86F, 0,0,1,1
gauge01=SF8_Sabre!XMLSound, 1,1,1,1
gauge02=SF8_Sabre!TrafficInfo, 2,2,1,1,100025
gauge03=SF8_F86!Airspeed, 510,7,181,184
gauge04=SF8_F86!Attitude, 292,5,195,196
gauge05=SF8_F86!ANRadioAP, 754,900,265,123
gauge06=SF8_F86!VerticalSpeed, 748,16,175,163
gauge07=SF8_F86!PercentRPM, 284,219,195,185
gauge08=SF8_F86!GasTemp, 512,218,201,201
gauge09=SF8_F86!FuelQuantity, 754,228,183,175
gauge10=SF8_F86!FuelFlow, 296,456,176,170
gauge11=SF8_F86!TurnBankRMI, 519,437,188,201
gauge12=SF8_F86!MachNumberDME, 752,434,201,205
gauge13=SF8_F86!HydPress, 651,663,124,124
gauge14=SF8_F86!Accelerometer, 484,674,124,124
gauge15=SF8_F86!Voltmeter, 456,812,96,92
gauge16=SF8_F86!Clock, 558,814,68,67
gauge17=SF8_F86!MultiPress, 803, 664 ,140,134
gauge18=SF8_F86!ElectricalLoad, 642,825,98,98
gauge19=SF8_F86!WhiskeyCompassVC, 466,918,86,88
gauge20=SF8_F86!LightAlternateVC, 958,0,67,67 // FS9 958,-3,67,67
gauge21=SF8_F86!LightFire1VC, 957,64,64,64
gauge22=SF8_F86!LightFire2VC, 954,119,70,67
gauge23=SF8_F86!LightFuelPressVC, 963,178,64,64
gauge24=SF8_F86!LightGeneratorVC, 970,241,54,54
gauge25=SF8_F86!LightMainInverterVC, 961,292,64,64
gauge26=SF8_F86!ANRadioADF1, 3,590,270,405
gauge27=SF8_F86!ANRadioAUX, 0,269,270,68
gauge28=SF8_F86!ANRadioCOM1, 0,0,270,135 // FS9 -1,-2,270,135
gauge29=SF8_F86!ANRadioIFF, 2,443,270,146
gauge30=SF8_F86!ANRadioNAV1, 0,136,270,135 // FS9 -3,136,270,135
gauge31=SF8_F86!ANRadioSIF, 0,336,270,108 // FS9 -2,336,270,108
gauge32=SF8_F86!LightOxygenVC, 967,350,55,61
gauge33=SF8_F86!LightRadarVC, 963,405,64,64
gauge34=SF8_F86!LightStarterVC, 963,460,64,64
gauge35=SF8_F86!LightTanksVC, 969,518,64,64
gauge36=SF8_F86!LightTrimPositionVC, 964,573,68,70
gauge37=SF8_F86!AccelerometerKnob, 601,951,27,27
gauge38=SF8_F86!PlateRadioCall, 758,832,72,32




//--------------------------------------------------------
[Vcockpit02]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VC_gauges2


gauge00=SF8_F86!GyroCompass, 2,291,474,503
gauge01=SF8_F86!Altimeter, 492,269,284,292
gauge02=SF8_F86!GearPosition, 535,15,180,240
gauge03=SF8_F86!VORLOC, 29,18,233,245
gauge04=SF8_F86!RadioCompass, 752,17,196,216
gauge05=SF8_F86!OxygenFlow, 814,300,153,155
gauge06=SF8_F86!PlateInstructionsVC, 11,810,407,116
gauge07=SF8_F86!PlateChecklist, 451,771,64,36


draw_order00=gauge04, gauge03




[Default View]
X=0
Y=0
SIZE_X=8192
SIZE_Y=3400 // render_3d_window=1: 6143


[VIEWS]
VIEW_FORWARD_WINDOWS=MAIN_PANEL,10001,10002,10003,10004,10005


VIEW_FORWARD_DIR=0.5, 0.0, 0.0 // SIZE_Y=6144: 7.7
VIEW_FORWARD_RIGHT_DIR=10.0, 0.0, 45.0
VIEW_RIGHT_DIR=15.0, 0.0, 90.0
VIEW_REAR_RIGHT_DIR=8.0, 0.0, 135.0
VIEW_REAR_DIR=0.0, 0.0, 180.0
VIEW_REAR_LEFT_DIR=8.0, 0.0, 225.0
VIEW_LEFT_DIR=15.0, 0.0, 270.0
VIEW_FORWARD_LEFT_DIR=10.0, 0.0, 315.0


[Color]
Day=255,255,255
Night=200,130,110
Luminous=200,130,110
 
Thanks, guys, i'll do my best to hand it over to Santa who could then rap it up in Xmas paper and place it underneath the Xmas tree with jingle bells and all.


About those new radios... those edges look so nice and round. You either went FSX native...

I wish i could ! ( i work at night now too, using up all 24 hours in a day.. )


or else you're using the infinite poly hack for fs2004, right?

Don't even know what it stands for ....? :rolleyes:

cheers,
jan
 
Jan, your work in the VC is astonishing! Excellence through and through. :) Thank you for raising the standards continuously over the years, and for the many great flight sim gifts from incalculable hours of investment. No one should have this much fun! :applause: :medals:
 
Below is the Panel.cfg that should have shipped with the SP1, which didn't make it into the download I got aparantly...This is the fix that Hansi sent me way back when. ***USE AT YOUR OWN RISK***BACKUP YOUR ORIGINAL FIRST***

Should be fine, but just a standard precautionary statement... :)

I guess there is a faulty gauge controller called out in the old panel.cfg file. So you can try this out.




OK, I tried the alternate panel cfg, and that did the trick. The upside is that I really honed my formation skills, since an inop speed brake really makes you pay attention to thrust and energy management.

Thanks again.

 
Jan this is one of the very best of the vintage jets ever produced for fs9 and one of the greatest FSX port-overs! Thank you so much for all great work! The price is hard to beat too! You and your development team set the bar for this vintage jet! I had the pleasure of being one of the beta testers and I can't remember when I had so much fun with my clothes on. Your team of developers are just the CAT's MEOW Amigo!!!
Ted
 
Woooooeeeew, the cat's meow? Been awhile since I heard that! But I concur, this is one of the best portovers that I have had the pleasure of using, thanks for all your teams hard work, it is really appreciated. Don
 
Anyone else counting down the days and hours until Christmas like the girl in the Hallmark commercial? :jump:
 
Working on it, boys. A few bumps in the taxiway to the Xmas tree. Sorry we missed it... :redf:

Please allow us a bit more time.

cheers,
jan
 
Please allow us a bit more time.

cheers,
jan

Don't sweat it. I've been swamped with a family health crisis since before Christmas, and wondered whether I'd missed the release. Thanks for the update, and your efforts.

Pat
 
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