alcanallen
Members +
Hi folks have a look at my BoB Install,iv`e just installed the latest Ankors Shaders package and this is what i get,see pic
also are there any changes to the config overides and default overides in /appdata also the main config
overides that may improve the sim?
Iv`e tried these settings but now the sim crashes CTD.and the texture problem remains;
*** Warning ***
You must turn off Dual Pass Render, and turn on the High Resolution Z Buffer, and Disable Shadows. in cfs3confing.exe.
Z Bias Resolution should be typically be limited to 15. Higher values can lead to some rendering problems on some systems.
Z Bias Flat effects should be set to 25 to reduce flickering of the bomb crater decals.
The CFS3 Default Water Detail Texture Size is 5 and the SeaWater.fx settings in this package are preset to match. Using a different texture size will change the appearance of the wave dimensions unless you adjust the values in SeaWater.fx to match.
alcanallen
also are there any changes to the config overides and default overides in /appdata also the main config
Iv`e tried these settings but now the sim crashes CTD.and the texture problem remains;
*** Warning ***
You must turn off Dual Pass Render, and turn on the High Resolution Z Buffer, and Disable Shadows. in cfs3confing.exe.
Z Bias Resolution should be typically be limited to 15. Higher values can lead to some rendering problems on some systems.
Z Bias Flat effects should be set to 25 to reduce flickering of the bomb crater decals.
The CFS3 Default Water Detail Texture Size is 5 and the SeaWater.fx settings in this package are preset to match. Using a different texture size will change the appearance of the wave dimensions unless you adjust the values in SeaWater.fx to match.
alcanallen
Attachments
Last edited: