"Particularly in carrier battles, you do not have the time or the resources to have your bombers going after destroyers when they should be attacking carriers. They need to get down to it, and quickly. Carriers will nail your virtual hide to the wall if you do not deal with them."
In Mission Builder, be sure to set waypoints of your attacking AI and designate "attack with..." on the ship or waypoint of the ship you want attacked. I usually set a second "attack with all weapons" on a secondary target or in the open sea for targets of opportunity. That way if a torpedo flight (for example) finds its primary target already destroyed, the secondary gets zapped. You can designate up to 2 targets in MB. This works well for me 100% of the time (unless the buggers get shot down).
I didn't know Pen32win's dps were set up to handle nibbio's effects. I'll have to go back and fix the stock ships as well as the downloads. Thanks for the tip. :ernae: