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Sim Skunk Works F/RF 104 G ready for the sky

Handling the SSW zipper is not a big surprise if you previously cut your teeth on the Cloud 9, Cap Sim or Alpha models - you already know where you need caution. Having just flown the Cloud 9 version again after several years, I agree with Pluto above - it was groundbreaking, a great product for it's day, and is still excellent. But the SSW is a much more evolved product and definitely feels like it.. gives you that suspension of disbelief that takes a lot of effort to achieve in a sim-plane, and it is easily the best of all flight sim Zippers.

G
 
Ah, thanks! I figured it must be something like that. Got the Zipper unzipped, got the reg.key, but can't seem to get registered at the forum.... I know it's not easy to handle the Zipper ( used to have the CS and Cloud9 Zippers, loved 'em both ) but i hope the Skunk Zipper is not as cumbersome to fly than to get it organised ! :mix-smi:
!

Hi....
I quote your post in part to say that each customer who purchased our Zipper when he received the e-mail with the regkey, he received also an UserID. He had to made the registration to our forum using that UserID. No others userID will be allowed...it is simply a way to permit registration only to customers, and not to others users. (Others SoftwareHouses make the same)...:)


The Zipper was not so difficult to fly, you had only to know what he could do, and what not....Many F104 pilots said that it was quite a "Good Father", but also that "You had to fly it as it required, and not as you wanted". I can assure that about the 93% of the accident, mortal or not, were due to pilotage's errors. (I had douments about accidents' investigations from seventies to eighties)

About the documentations for our Zipper...more than ZIpperhints.....the ZipperLayout is usefull to know how to operate the switches (not all the switches could be activated with left click, some require right click, some only the mousewheel)....The ZipperforDummies is for who wants to know the basic to fly the plane. There are also 3 Checklist, which are very usefull to operate the Zipper in the right way....

About the canopy trasparency I will check, and I will try to find a solution....(I do not investigate the DX10 Preview because it is buggy and just a preview.....):)

Regards
Emanuele
 
Hi....
I quote your post in part to say that each customer who purchased our Zipper when he received the e-mail with the regkey, he received also an UserID. He had to made the registration to our forum using that UserID. No others userID will be allowed...it is simply a way to permit registration only to customers, and not to others users. (Others SoftwareHouses make the same)...:)

I talked to Mario, i'm in now. Thanks! :)

The Zipper was not so difficult to fly, you had only to know what he could do, and what not....Many F104 pilots said that it was quite a "Good Father", but also that "You had to fly it as it required, and not as you wanted". I can assure that about the 93% of the accident, mortal or not, were due to pilotage's errors. (I had douments about accidents' investigations from seventies to eighties)

There was a time when German F-104's fell from the sky like apples from a tree.... Dutch F-104 mechanics got requested to 'check it out' and found, not only once, a left behind tool inside the engine compartiments.... ( don't want to upset any German readers.... it's just a story i remember to have read many years ago.... :eek: )


I have had the pleasure as a young boy to see the dutch F-104's being put to their paces at Leeuwarden and Twenthe airbases. A sight and sound i'll never forget as they came in howling over the field, break for landing and role out on the runway with their dragchutes swirling in the exhaust wake. They became particularly known here in Holland, when, on 11 June 1977, 6 Klu Stafs performed several full afterburner, low passes over a standing still, hijacked train to evoke havoc amongst the hijackers before being attacked by marines. ( the hijacked train, with many people aboard held hostage, had been standing there for almost 3 weeks.. )

About the documentations for our Zipper...more than ZIpperhints.....the ZipperLayout is usefull to know how to operate the switches (not all the switches could be activated with left click, some require right click, some only the mousewheel)....The ZipperforDummies is for who wants to know the basic to fly the plane. There are also 3 Checklist, which are very usefull to operate the Zipper in the right way....

Well, i think that IS a bit of a problem, really.... After 'severe investigation' it now proves that the 'cockpit_layout.pdf' is NOT included in the current SSW F-104G package. In fact i was looking for something like that because it's about the first thing needed to get aquainted with the cockpit, isn't it.... I stumbled over it by coincidence when reading some of the posts in the SSW forums... It belongs to the freeware 'S' version and as such is not updated to suit the new payware 'G' version. Furthermore it is the first time i read about the existance of a ' ZipperforDummies' document ??... This cannot be found in the current F-104G package either....

Can you please provide a hint or link to it ?...

F.i. i haven't been able to get the main Attitude Indicator working sofar.... I figure that's because i can't seem to get the IN system working neither ( it seems to be stuck at 180 sec... )

I, for one, would love to have a look at this 'ZipperforDummies' document. :cool:

Otherwise, congrats with this excellent rendition of the ol' Zipper, Emanuele ! Even when not having been able to execute a complete flight without it ending in " Bad boys,bad boys, what you're gonna do now...' ( nice touch! ;) ) it's clear to see that you and your team put your heart and soul into it ! Well done !! :applause:

About the canopy trasparency I will check, and I will try to find a solution....(I do not investigate the DX10 Preview because it is buggy and just a preview.....):)

Not anymore with Steve Parsons 'DX10 shaders patch' , matey ! Try it here : http://library.avsim.net/search.php?SearchTerm=shader+dx10&CatID=root&Go=Search

Thanks for wanting to try to make it work in DX10 ( it's only the external cockpit glass that won't show up )

Ciao,
Jan
 
@ Barfly and Daniele,

Thanks, guys, all clear on the EPU switch and canopy now. :salute:

cheers,
jan
 
Hi Javis, for INS initialization rotate the switch past STBY to ALIGN - with power on an the aircraft not moving, you should see a tool tip that shows a countdown backwards from 60 seconds. You get a green ready light when the times up, then rotate the switch to NAV, and you should see the attitude erect.

G.
 
Yessir, that's what i've been doing but the tooltip remained to show '180 sec to go (No Go)'. Tried again just now, kept it at STBY a little longer this time, then to ALIGN.Success! Although a few more switches between Stby and Align seemed needed to get the countdown from 60 sec going.

Anyway, all systems go now all seems fine finally. Nice flight, no more bad boys, almost perfect landing. Nice blueish tire smoke! :cool:

Funky thing i noticed just now, i put FSX on the task bar while it was in replay mode, do something else for a minute. After a while i heared the sound of an F-104 landing.... FSX had unpaused itself and went on with the replay while it was on the task bar and i was doing something else.. Must be the pause lock of the demo going into reverse or something... :rolleyes:

Thanks for your help, Barfly ! :salute:
cheers,
jan
 
Two CF-104 Repaints

Although there is no actual model available for the later CF-104 in the pack I've put out these two here and at Flightsim.com using the Spanish model configuration that shows the Vikon-Witters recconaissance pack (just 'cos I like it and the Canadians used it extensively I believe!)

104786 from No 421 (Red Indian) Sqdn CAF based at Baden-Soellingen in Germany - a natural metal scheme from the early 1970's



CF-104SSWNM1.jpg



104883 in the last grey/green camouflage scheme with lo-viz national insignia around 1985

CF-104SSW1.jpg


A great model with an excellent paint kit, although my now-ageing rig struggled badly with the 4096x4096 Photoshop files that reached 400Mb at one stage....!!:isadizzy:

Best wishes and many thanks to all at Simskunkworks

DaveQ
 
Bravo Dave and Zsolt!

I have somehow settled with my CS and AS F-104s ... the early SSWs seemed somewhat C9ish to me ... maybe these later versions will tempt me yet - if nothing else, to have those CF repaints ...

thanks!

DL
 
Bravo Dave and Zsolt!

I have somehow settled with my CS and AS F-104s ... the early SSWs seemed somewhat C9ish to me ... maybe these later versions will tempt me yet - if nothing else, to have those CF repaints ...

thanks!

DL

They are very different Daniel!! For a start the levels of detail and function are far better, and the flight characteristics are much better, much easier to fly and (I believe) more authentic. And the main texture is 4096 x 4096 so much more detailed. Get it, man - it's a blast!!

DaveQ
 
Bravo Dave and Zsolt!

I have somehow settled with my CS and AS F-104s ... the early SSWs seemed somewhat C9ish to me ... maybe these later versions will tempt me yet - if nothing else, to have those CF repaints ...

thanks!

DL

Hi,

This model is more serious than its predecessor in C9!
 
Some WIP's of small package of RNoAF skins under construction. There would be 6 different aircraft sporting 3 liveries each, evenly distributed between MAP and CONS models. Pictures are unedited and shot in P3D.

F104_34_00793.jpg


eF104_34_00789.jpg


F104_34_00787.jpg
 
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