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    The Staff of SOH

  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Sim Skunk Works F104 3.2 for FSX..WIP...but almost on final!

End of preparation for interceptor variant (new version,available with 3.2 version fuselage,with cannon removed,and possibility to carry the AIM-7)

4455.jpg




Now it's time for fighter/bomber!
 
J79 sound

Dear Italian friends,

Are you able to let u hear something of the magnificent sound this monster makes? :applause:

Douwe-Jan de Boer
F104demoteam

(see us on facebook)
 
They posted a video to make us appreciate the sounds some days ago:
http://www.sim-outhouse.com/sohforu...-104-G-J79-GE-11-lovers-a-song-for-you-by-SSW

Thanks Daube,you are right,but remember these sounds are for the "G" version,equipped with the "-11" engine. For the S version,"the song remains the same" as per version 3.1 (S model),without the "scream" of the -11 engine version. In fact,the different noise (or music,as you wish..) between the S and the G was made by a different exhaust pipe,that in the -11 version was producing this unique and emotional sound.
 
If the flight model is even close to the Cloud9 I will be happy. That was a very unforgiving plane. If you were sloppy with the pitch angles, speeds and flaps it would bust yer butt. No forgiviness or exceptions.

I can remember taking it up to 40 grand and putting it in a spin. As far as I remeber nobody ever recovered from one. The hand book procedure for recovering from a spin was ejection.

Number one killer was spins on short final and exceeding the climbout pitch which the fuse blocked air off the tail resulting in a stall.
 
If the flight model is even close to the Cloud9 I will be happy. That was a very unforgiving plane. If you were sloppy with the pitch angles, speeds and flaps it would bust yer butt. No forgiviness or exceptions.

I can remember taking it up to 40 grand and putting it in a spin. As far as I remeber nobody ever recovered from one. The hand book procedure for recovering from a spin was ejection.

Number one killer was spins on short final and exceeding the climbout pitch which the fuse blocked air off the tail resulting in a stall.

Hi,
we used for a long time the C9 F-104 model and we did also a port over on FSX that is actually distributed as freeware, so we know it very well.
C9 F-104 was a good model not but not strictly adherent to the dynamics and behavior of the real thing, it
introduced artificial difficulties to make it more difficult to handle but in many cases these difficulties were unrealistic.
IE:
- an introduced compressor stall at high attack angles and low speed, the zipper could not fly at angles of attack able to shade the air intakes.
- the BLC asimmetry induced by a sudden throttle chop was really ininfluent, more important the consequent lift drop that was not reproduced on C9 104
and several others.
The SIM SKUNK WORKS F-104 is a giant step ahead, we can honestly say that this model is 99% compliant with the reall performance tables and test flights in the most dynamic conditions of flight:
- High angles of attack stick shaker stick kicker, lateral instability and pitch-up
- Inertial coupling
- Takeoff, climb, cruise, high speed manouvering, aerobatics, etc..
- supersonic acceleration and cruise
- Approach and landing (BLC control)
and many other peculiar aspects of the zipper.
Finally the dynamic model has been tested and validated by 2 pilots of F-104, an Italian and a German that flew more than 2000 flight hours on the real zipper.
Users of the SSW F-104 can bear witness.
cheers
/mario
 
Ok now you have me drooling...........

If after every landing I have a death grip on the stick and a small bead of sweat starts to run down my forehead then you guys have done your job :icon_lol:
 
Ok now you have me drooling...........

If after every landing I have a death grip on the stick and a small bead of sweat starts to run down my forehead then you guys have done your job :icon_lol:
bet that you'll feel more than one :icon29:
cheers
 
Interceptor version,newest with the 3.2 fuselage,finished today,together with Fighter Bomber,both accomplished for the "solo" version. Now it is time to apply the textures for the multiplayer version (the "ubuntu") then we will be ready for the relase. In this new variant you will be able to carry the all the combinations regarding tips & pylon tanks,AIM9 and AIM 7.

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-2012-mar-26-001.jpg


Cheers,
/Ale
 
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