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SkyUnlimited P-38 Lightnings X Updated

well, here's my first attempt at doing a F-5:

a3368.jpg


a3366.jpg


unfortunately, there's quite a bit of distortion on the nose, I'm not sure I can fix that...
Still a few details to sort...

a3362.jpg
 
continuing with the 'hell' theme:
still trying to figure out where all the bits and pieces are...
and there are more distortions, on the radiators...
and the rudder has a different scale, not very pleasant...
but I'll get there eventually..

a3369.jpg


a3371.jpg
 
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Wuff!! Am in awe of how fast you are getting things together here, jankees, wow! Sweet recon... & they certainly had to fly through hell, so to speak, even dogfight (i.e.- "evade") with no weaponry. Unsung heros in my book for a variety of reasons.
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Hi guys

I would like to know if I am the only one having this display error with the F-5E? When it is on the ground with the engines running, the props cast a solid disk-like shadow on the ground:

P38-1.jpg


As you can see, the P-38 models look correct without disks:

P38-2.jpg


I have checked the texture.cfg files on the F-5E model, and they seem to be OK, so could this be a problem with the model itself?

I made a total uninstall of the old version before installing the 3.1 version, so there should not be any old files causing this error.

Best regards
Kim Dahl
 
The prop shadow problem is not with your set-up, nor anything you can fix on your end. Looks like Stitz will have to go back and make a change to the prop disc material. There's a tiny little box in the material editor in the "Enhanced Parameters" section called "no shadow" that needs to be checked. Easy to miss. Easy to fix. Getting the patch updated again - well let's say I know at least two guys who will be slapping their foreheads and saying various things.
 
I managed to tweak a bit more, still struggling with the scaling on the tail, and I need to put a bit more exhaust fumes on one of the radiators, but slowly progressing.
What is annoying that we have distortions on exactly those surfaces you need to paint, the tail, radiators and the nose...we'll get there though.
Any comments or mistakes you've spotted?

a3391.jpg


a3402.jpg


a3397.jpg


a3398.jpg
 
Hey Jesse,

Hate to even ask but any breaks upgrading from the FS9 version to FSX? I would love to take these guys with me into the sim (new 4 me anyway)

LouP :kilroy:
 
Hey Jesse,

Hate to even ask but any breaks upgrading from the FS9 version to FSX? I would love to take these guys with me into the sim (new 4 me anyway)

LouP :kilroy:

I reduced the price on the FS2004 versions to $14.95 when we released the FSX version, currently that is the only discount available.
 
I managed to get rid of most of the distortion on the nose of 'Fly-n-hell':

a3416.jpg


I found the prop cones for 'Hells Belle' (on a different texture):

a3420.jpg


and I painted this one:

a3429.jpg


Who can name the pilot of the last one?

I will upload them tomorrow, OK?
 
"Comander" Saint-Exupery is the author of worldliteratur like "the small Prince", "Nightflight", "Southcourier" and "Wind, sand and stars", the later three novels about his postflying actions in the 20ies and 30ies in Southamerica and Northafrica. Hihgly recommended readings, which even inspired Bill Gates to have flightsimulation as part of Microsoft....

Cheers, Thilo
 
glad you guys like the update :)

Jankees, yea the mapping is far from great but i didnt want to change the exterior mapping so the fs9 paints would still work (cept the spinner).
 
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