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SkyUnlimited Releases P-38 Lightnings X

C

Cerberus

Guest
After being listed under Coming Soon on our main page for over a year, they are finally finished and released.
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We took our original Lightnings and gave them a complete make-over. These are true FSX aircraft with new custom smooth 3D gauges, enhanced interior and exterior textures, all of the features of the FS2004 versions, and native FSX features like self-shadows, bump maps, and DDS textures. Four variants are included the P-38J, P-38K, P-38L, and the F-5E Photo Recon variant. 16 Paint Schemes are included plus a Paint Kit. In addition, there are working machine guns and tracers, custom cockpit night lighting, and opening engine and machine gun bays.

For a very limited time we are offering these for only $17.95. When the countdown timer on the product page reaches 0 the normal price will be applied.
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Thanks Everyone


To learn more visit: http://www.skyunlimited.net/
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P-38J
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P-38K (Notice the Larger Props)
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P-38L (Machine Guns at Work, the P-38L also has dive-brakes)
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F-5E (With guns removed and cameras added)
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The Cockpit
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And as I just sent to Jesse by PM, thanks for making my life simple! ;)

The ETO repaint in the pack is 55th FG, which moved into RAF Wormingford when the A2A P-47D moved out. That saves me some time in ADE. :engel016:

I'll pick this one up when I get paid next week.
 
Just downloaded and purchased. Yes, you have the option to use PayPal or your credit card. The price is right, so I decided to give this P-38 a test.
 
Frame rates no issue. Flies very well, looks very, very good. But, Jesse, check the fuel gauges, at least in Yippee. The FS fuel config shows zero total weight and that's what's on the panel.

Glenn
 
Good catch glenn on the fuel gauge. I just took it for a test spin and you are right the fuel gauges are not showing any gas when it is set to the external tanks. The gauge will will show full when the selector is set to the Wing or Main tanks. Stephen and I will take a second look at the fuel management systems.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:eek:ffice:eek:ffice" /><o:p></o:p>
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Like any release this one hasn’t been uneventful, but thus far the little stuff that managed to sneak through testing can easily be fixed.
 
Jesse, It's OK, I visually checked them so I knew it would stay in the air :wiggle:. Besides, that is one drop dead gorgious panel. I do have to spend more time in it.

Glenn
 
Maybe I'm doing something wrong, but the starter switches seem to be non-functional, I can't move the fuel selector switches, and whenever I try to activate the fluorescent cockpit lights the sim locks up and crashes.
 
For me I kind of had to hold down the magneto levers, or click/drag them several times so they would stay down to get the engines to get going. That is a common problem I seem to get on a lot of planes I have. I actually prefer it that way, because when I was flying C152's in the real world they never started up as easily as the sim does. If I get tired of the real world experience I start using Ctrl-E.<?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:eek:ffice:eek:ffice" /><o:p></o:p>
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The fuel selectors require you to Left or Right click them depending on where they are set. You have to left click them if they are set to External.<o:p></o:p>
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The lights are not crashing my sim, do you have SP1 and SP2 installed or Acceleration? Do you have any Lighting mods or upgrades installed?<o:p></o:p>
Anyone else have the lights crash their sim?<o:p></o:p>
 
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