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SkyUnlimited Releases P-38 Lightnings X

How would someone who has it compare this model with the Just Flight package that was released earlier? There's a demo here: http://www.justflight.com/product.asp?pid=237#demos. I just tried it again: the Just Flight P-38 has nice sound and a good-looking panel; for a fighter, heavy on the framerates, compared with the RealAir Spitfire and CH Fw-190. Feels wobbly! But maybe the real thing was wobbly... Not a great cockpit for sight-seeing. Again, this is the Just Flight model that I'm characterizing here, not the Sky Unlimited.
 
well the sounds are the same as the sound set was done by DCC, who agreed to allow both SU and AH (who did the just flight p38) to use it :applause:
 
How would someone who has it compare this model with the Just Flight package that was released earlier? There's a demo here: http://www.justflight.com/product.asp?pid=237#demos. I just tried it again: the Just Flight P-38 has nice sound and a good-looking panel; for a fighter, heavy on the framerates, compared with the RealAir Spitfire and CH Fw-190. Feels wobbly! But maybe the real thing was wobbly... Not a great cockpit for sight-seeing. Again, this is the Just Flight model that I'm characterizing here, not the Sky Unlimited.

As far as I am aware the Justflight version is FsX compatible, not native. It is a great model in Fs9 but for FsX it's a port-over.
 
The photos here are of a restored P-38G. Painters may be interested. It is apparently the only G in existance. It bellied in on Attu Island after strafing Japanese positions. The pilot was rescued. The aircraft was restored for static display after several years of volunteer work and donations. It is displayed at Elmendorf Air Force Base. See Google Earth photo and personal photos below. The artwork is on the left outside supercharger air intake but I think it is on both sides of the aircraft.

http://en.wikipedia.org/wiki/P-38_Lightning
A detailed website about P-38 models and history. P-38Gs shot down Admiral Yamamoto in an exceptional mission in the Pacific.

http://www.geocities.com/CapeCanaveral/Hangar/9376/lightning.htm
"The P-38F and P-38G were externally identical (Ref. 8 and 9). The differences could be found in a more modern version of the Allison engine (the F model had a V-1710-F5 / V-1710 -48-53 with 1,225 HP and the G model the V-1710-F10 / V-1710-51-55 with 1,325 HP). The wing reinforcement in the G model also allowed a useful weapon load increase per wing station. The G model, with this modification, could fly 2,000 miles. "

http://www.pacificwrecks.com/aircraft/p-38/42-13400.html
Photos and data regarding this aircraft project.
http://www.warbirdregistry.org/p38registry/p38-4213400.html
More data.
 
Ok, now I'm really disappointed. I took this P-38 up for a flight only to find that this is the second payware FSX aircraft that I have purchased that does not allow me to set the gyro compass, artificial horizon or altimeter. No adjustment knobs provided and this is something that real aircraft, including the P-38, possess.
 
Looks awesome Jess and team! Congrats in the launch.

Great looking VC!


Im probably one of the few that never resets my gyro or artificial horizon. I always mess it up if I tamper with it.. arrgh.
 
Ok, now I'm really disappointed. I took this P-38 up for a flight only to find that this is the second payware FSX aircraft that I have purchased that does not allow me to set the gyro compass, artificial horizon or altimeter. No adjustment knobs provided and this is something that real aircraft, including the P-38, possess.

I’ll take a look at these and see what we can get together. I don’t see an issue in adding an adjustment to them. The 3D gauges were a huge improvement over the original 2D gauges we started with. The 2D panel still has the original gauges, but they are not nearly as nice, but they do have some of the functionality you desire. For example, if you change the artificial horizon in the 2D panel it will apply to the 3D gauge as well. I was glad we were able to get both a 2D Panel and a 3D one into this release. Something many developers have stopped doing since it usually requires twice as much gauge work.
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The Magneto Switches start my plane just fine, and the light switches work for me. I’ve seen customer screenshots with their lights on as well. So there must be some difference between your system and the ones that the lights are working fine on. Are you running in Direct X10 mode by any chance?
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I did notice that the Starter Engage switches remain in the off position, something I have not noticed before. I’ll have to consult Steven on that, as well as seeing if it is possible to get the gauges to display the external tank fuel, which as someone else mentioned may be a limit of FSX. I’m not sure MS put a lot of thought into external tanks for a civilian sim lol.

It certainly will be interesting to see how any future P-38’s handle all of these things. DCC’s freeware planes and my original work on our payware FS9 P-38’s laid the original foundation of what can be expected out of the functionality of the P-38, and I believe we have improved on the original release a great deal. To top it off we released it for $8 cheaper than what we charged when the original FS2004 versions came out. These days we have fewer customers, FSX requires twice as much work, and I sale our planes a great deal cheaper than any of the other warbird companies I keep up with, with the exception of those companies that are sales partners with us. We will be standing by our product, and address any issues with it, I've already started work on a patch list. Some may remember all of the major updates we have released in the past that were completely free, nothing as changed :).
 
At the risk of showing my bad manners, I mean more than usual, lol, I recall a few statements, here and there on a forum or two, about gauge and other problems occuring when windows updates are not up to date, as I learned lately, the hard way, of course.

Could problems mentioned in this thread be of that kind, or something like it?
 
Thanks Jesse! This is great! These are easily my favorite P-38s in FS9. Are you guys planning to upgrade the early (E-H) models as well?
 
Concerning some systems not working, I have discovered that if you load a plane into FSX and you are in an OS 64 bit system or vista, that you should reboot your computer. People that load a plane from an installer and go directly into FSX will sometimes have wierd issues like exteriors now showing up, certain elements in the plane not working right, gauges not working right, etc. But when they reboot their computer and try again in FS, they same faults are then working fine.

I think it could be an OS 64 thing concerning memory or something. not sure. This is reported from my customers though. They write in, have problems that no one else has, and suddenly, the next day, its all cured and no problems.

You might give that a try.


Bill
 
I'm away for a few days, and we have yet another warbird in the hangar, and this time for a very nice price too!
My first flight went fine, I even managed to land it...
great sounds, nice VC (after I rebooted the comp, nothing was clickable earlier, vista64...), fun to fly and a nice choice of models and paints....
but this is where things are a bit odd...some textures are in 2048, others in 1024, and these last are very blurry. They could do with an upgrade I think.
Most of the 2048 have another problem, look at the roundel on the wing:
a1463.jpg


first american plane I've seen where the star points backwards...
and didn't Bong's Marge have a bit more green next to the engine?

The edges of some of the paintwork remind me of my old plastic kits..
a1447.jpg


and on the tail, things look a bit strange too occasionally, look at the 'V' and the circle:
a1439.jpg


I'm also surprised not to find a single stencil anywhere on the entire aircraft, sav an unreadable datablock:
a1462.jpg


So, in all, it's a nice model, worth the money this time, but I'm disappointed by the exterior.

and somebody asked for a comparison with the AH version:
a1461.jpg


a1464.jpg


but keep in mind that it's a portover, so props behind the clouds..
 
P3901.jpg


P3902.jpg


Very nice plane for the price.

Really like the pilot that moves with yoke (bank and elevator), feet on pedals, and hand on power lever.

Start up and engine off sounds very nice, but seems to lack 3D sounds in cockpit and outside.

Like the extras such as gun sounds and sights, engine and ammo reveal, chocks and oil collection pan.

Textures are nice, but if you're looking for ability to see tiny decals on the sides, they are blurry.

Shadow effects are external only. Interesting that many expensive payware planes don't do internal shadows either. I prefer them, but the lack of them is not a purchase killer.

Question. On each side of the engines facing the cockpit there are elliptical mirror like surfaces. What are they? Are
they to reflect damage to the cockpit or other areas of the plane?
 
Question. On each side of the engines facing the cockpit there are elliptical mirror like surfaces. What are they? Are
they to reflect damage to the cockpit or other areas of the plane?

On the real p38s they where like mirors, so the pilot could visualy check if the nose gear was down or not.

Everything being said is being noted down and will be addressed in an update which i'll work to get out asap.
 
Re the textures - check if they are mip-mapped. Then check "TEXTURE_MAX_LOAD=4096". If it is at "TEXTURE_MAX_LOAD=1024" then you need to edit. You might as well set 4096 if you have the A2A piper and other recent HD paints for default aircraft. Simply check each time before you fire up the sim.

Should resolve texture size blurries. Some folk will say otherwise - I don't know, but it may be due to the fact that graphics cards think differently to what us humans do. At least it works for me...

BTW: Those bumpmaps... maybe a bit too much "noise". They make the plane look like it had a bad case of some pox.

But at the price, there are no major reasons for complaint. In RW model aircraft world, this would be classed as "stand-off scale". And that is not a negative comment, it just means you need to "stand off" a bit and look at it from afar and not close up.
 
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