So, I just discoverd Carriers! CVT-16?

Managed to get some free time today to finish off a variant of Lexington - Its pretty basic but I've updated some of the hull and superstructure and added some animations.

There are
some errors still in the model (meatball is waaaaay off, some texture anomalies in the superstructure etc) and I haven't bothered with night textures but in the absence of another CVT-16 it should suffice for what you are looking for to cover the 'hole'

Line up your nosewheel with the exact start of the catapult track to engage the launch bar with the catapult

https://drive.google.com/file/d/1TxGrxnZq1i2adgZBPRtKofyhSlm2fn8R/view?usp=sharing

GY4haE6.jpg


LfbhDQD.jpg


9Ury4I8.jpg


Credits to additional developers included in readme

Cheers
Gaz
 
Managed to get some free time today to finish off a variant of Lexington - Its pretty basic but I've updated some of the hull and superstructure and added some animations.

There are
some errors still in the model (meatball is waaaaay off, some texture anomalies in the superstructure etc) and I haven't bothered with night textures but in the absence of another CVT-16 it should suffice for what you are looking for to cover the 'hole'

Line up your nosewheel with the exact start of the catapult track to engage the launch bar with the catapult

https://drive.google.com/file/d/1TxGrxnZq1i2adgZBPRtKofyhSlm2fn8R/view?usp=sharing

GY4haE6.jpg


LfbhDQD.jpg


9Ury4I8.jpg


Credits to additional developers included in readme

Cheers
Gaz

Looks great. Just downloaded. Thanks for sharing :D
 
Lovely, Gary!

I took it out for a quick cruise off Corpus Christi and took the Razbam T-2. Quite nice indeed. Love that you have Guy's static T-2s and crew figures. A perfect training environment for the early 60s all the way to the 90s. Added a plane guard helo and a destroyer picket just in case the sewage went into the ventilation ... :biggrin-new:

No issues whatsoever, apart from the ball alignment you've already pointed out. Will get lots of use out of this boat, for sure.

Thanks so much!

dl
 
Managed to get some free time today to finish off a variant of Lexington - Its pretty basic but I've updated some of the hull and superstructure and added some animations.

There are
some errors still in the model (meatball is waaaaay off, some texture anomalies in the superstructure etc) and I haven't bothered with night textures but in the absence of another CVT-16 it should suffice for what you are looking for to cover the 'hole'

Line up your nosewheel with the exact start of the catapult track to engage the launch bar with the catapult

https://drive.google.com/file/d/1TxGrxnZq1i2adgZBPRtKofyhSlm2fn8R/view?usp=sharing

GY4haE6.jpg


LfbhDQD.jpg


9Ury4I8.jpg


Credits to additional developers included in readme

Cheers
Gaz

Awesome!!! Thanks so much!
 
Used an image of Lexington from the 1980's to see what she roughly looked like. Tidied up/replaced some textures, did some minor tweaking to the model (stern, pri-fly). Just need to do the animations now (JBDs, radars). Nothing fancy just enough to make it a bit less rough around the edges compared to Oriskany



Cheers
Gaz

Thanks for sharing the Lex.

I read your readme and there was only one ship entry to put in AI carriers
[formation.xx]<--------Where xx is the next number in your formation
title=USS Lexington
unit.0=Lexington_AVT16, 0, 0

Yet, I have two ships sailing with the Lex and don't have any idea why they are there.

Lex.jpg


Lex1.jpg


This is view from plane guard posit and of ship in pic above (port abeam of Lex) ^
lex2.jpg
 
Thanks for sharing the Lex.

I read your readme and there was only one ship entry to put in AI carriers
[formation.xx]<--------Where xx is the next number in your formation
title=USS Lexington
unit.0=Lexington_AVT16, 0, 0

Yet, I have two ships sailing with the Lex and don't have any idea why they are there

You may have another entry in AICarriers which also has a title=USS Lexington so I would advise you check the Conf for a duplicate entry as the pictures you posted are not of the Lex model I built but Cimogts variant (I assume you bought his payware release?)

Cimogts model uses the same base model from sketchup warehouse and he has included my Tilly crane in his release as well as some other features from my original Oriskany but from the images his island for Lex is slightly different to mine (I removed the gun directors, changed the radar to match Lex as a training carrier, added guy doittes T-2). He also added more clutter to the island and walkways which I can see in the images I didn’t bother as I’m not planning to do any extensive development to this model

cheers
Gaz
 
Gary,

Excellent work and very generous of you to share this. I see you have thoughtfully enabled people to change the hull and island numbers by changing the textures. Is there also an easy way to remove the Buckeye trainers to have a clear deck/generic Essex boat for people to play with?

Thanks again!
 
Gary,

Excellent work and very generous of you to share this. I see you have thoughtfully enabled people to change the hull and island numbers by changing the textures. Is there also an easy way to remove the Buckeye trainers to have a clear deck/generic Essex boat for people to play with?

Thanks again!

No there’s no easy way to remove the buckeyes without recompiling the model. Let me see how long it would take to do a one off special for you with a slightly updated model.

:wink:
 
Just a generic angled deck/cleared deck Essex class carrier would do the job for many!

AND - others here have found a way to add a "deck park" of aircraft on the deck by making and adding models you can choose to enable/disable in the sim.cfg.

Thanks Gary for your consideration.
 
Managed to get some free time today to finish off a variant of Lexington - Its pretty basic but I've updated some of the hull and superstructure and added some animations.

There are
some errors still in the model (meatball is waaaaay off, some texture anomalies in the superstructure etc) and I haven't bothered with night textures but in the absence of another CVT-16 it should suffice for what you are looking for to cover the 'hole'

Line up your nosewheel with the exact start of the catapult track to engage the launch bar with the catapult

https://drive.google.com/file/d/1TxGrxnZq1i2adgZBPRtKofyhSlm2fn8R/view?usp=sharing

GY4haE6.jpg


LfbhDQD.jpg


9Ury4I8.jpg


Credits to additional developers included in readme

Cheers
Gaz

Thank you so much for doing this, I've been looking for this ship for a few years now. My ground school instructor did his initial CQ on this boat, and I have wanted to see this in the sim for awhile now.
 
Recos for best straight-deck WW2/Korea carriers to practice with my Corsair, Helldiver, and F9F?

(That hopefully work in P3D 4.4.)

Thanks!
 
Generic Essex

No there’s no easy way to remove the buckeyes without recompiling the model. Let me see how long it would take to do a one off special for you with a slightly updated model.





Hi Gary,


Just checking back to see if it is possible to recompile the model to remove the trainers without too much time or trouble?

Thanks and regards,

expat
 
Hello Gary,

I just wanted to give you a quick shout out and THANK YOU for this awesome boat. I personally love the T-2s, and it's become my default USN CQ boat. It spans a few decades' worth of a training vessel, and as is, is perfect for my 70s-90s USN period. For 90s+ period USN CQ, I have Fernandez's T-45 configured Nimitz, so that's all nicely covered.

Of course, if it could be repurposed into other Essex carriers, with other deck combinations, that's up to your kind graces.

Just know that it has been, and remains, a very valuable freeware gift.

Thanks very much!

dl
 
Hi Gary,

Just checking back to see if it is possible to recompile the model to remove the trainers without too much time or trouble?

Thanks and regards,

expat

Hay Expat - Sorry I totally forgot that I said i'd remove the trainers. Tried a quick and dirty method tonight without much success as the T-2 canopy glass is tied to the bridge and Tilly crane glass so if I remove one I remove them all. I've got some free time on Thursday i'll rebuild the model and drop you a PM when it's ready

Best
Gaz
 
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