So, now that we have a native Connie...

Thomas-

I have intentionally refrained from commentary, as everyone knows my ardor for the Six. Your verbiage does however, strike a chord. Hopefully things will move in the right direction.

C
 
I so want to support these guys. I love the Connie and I want to encourage historical planes. And I'm not so particular that stuff like an angle being off on a rudder ruins as plane for me.

But I'm gonna wait till they get the AI crewmembers going. I know there's a breed of sim fans who think that having the planes harder to fly and manage than the real thing is cool and the way it should be, and that's their right, but that's not me. Having to be pilot, copilot, and FE just isn't for me.

It'd be great if MS eventually gets multiplayer cockpits in the sim. Then you could fly with a friend or two and it'd be awesome. But until then, please let me let the sim manage the prop pitch, mixture, superchargers, and all that other stuff the FE is supposed to do and just let me fly the plane. :)

Once the AI's added, I'm so buying this.
 
Painters must be having trouble with the long fuse textures, lines are uneven and some not matching. Look at that meandering red side stripe on the Swissair paint (above) and also how it does not match near the rear door.

Really wish I could get my head around this new PBR painting and fix this thing.
 
(btw, my fav Connie version is the L-749, certainly not the L-1049 Super G, so, in the end, it's not THAT much of a raw deal for me anyway.. ;-)
Then again.... what are the chances that we'll be able to welcome an all singing and dancing, full blown native L-749 eventually ? Not that much really, don't you think ?.....So maybe we ( proplovers that is ) should be extremely happy about Redwing taking the plunge and support them.Let's see what the first patch will deliver.
I have intentionally refrained from commentary, as everyone knows my ardor for the Six. Your verbiage does however, strike a chord. Hopefully things will move in the right direction.
She DOES look good in the above screenies, don't you think, Carl ?...
 
Really wish I could get my head around this new PBR painting and fix this thing.
Would that work ?... Isn't it like PBR texturing has to be setup in the model ?... I don't have the Connie (yet... ;-) but from the screenies i figure there's no PBR texturing at hand with the Redwing Connie, is there ?..
 
PBR is there. And quite well. Repaints are fully workable, if you understand the file structure. You also can paint "normal" stripes on fuselage etc. The Redwing fuselage textures are not the best. My start is HARS CONNIE VH-EAG. First steps are done, but a lot to do.

VHEAG by TiAr, auf Flickr

Thomas
 
Would that work ?... Isn't it like PBR texturing has to be setup in the model ?... I don't have the Connie (yet... ;-) but from the screenies i figure there's no PBR texturing at hand with the Redwing Connie, is there ?..

Yes it does look like no PBR was used in the cockpit of this Connie but it still has to be done with the new painting process MSFS requires.

The new way of painting aircraft in MSFS is very complex and not at all like P3D or FSX. It involves several programs and the paint scheme is comprised of several layers that have a million different adjustments. At 77 I am not into learning a new, very complex, process - but on the other hand I miss painting these classics.

Someone, somewhere, at sometime will come out with some software to combine all these complex processes and make it easier for the painters, I hope.
 
PBR is there. And quite well. Repaints are fully workable, if you understand the file structure. You also can paint "normal" stripes on fuselage etc. The Redwing fuselage textures are not the best. My start is HARS CONNIE VH-EAG. First steps are done, but a lot to do.

VHEAG by TiAr, auf Flickr

Thomas

Thanks, Thomas, great to know the Redwing Connie *does* make use of PBR. Well done with your Connie repaints ! ( might there be a KLM livery in pipeline ??... ;-)

It's just that so far i don't see much of the typical PBR texture goodies in the Redwing Connie screenshots, like f.i. as seen in the truckload of PMDG DC-6 screenies. Shine, sunglints, reflections of the wings and the earth below in the fuselage, etc. , you know. But that could be like the real SuperG didn't wear her birthday suit (bare aluminium that is ;-) that much
anymore like her older sisters did, right ? I do see some reflection of the runway in the aft fuselage of your VH-EAG and of the fuselage in the port wing as well.

Used to LOVE repainting, did many,many, many,many moons ago but that's all water under the bridge. I don't even have the courage yet to look into what it's all about regarding MSFS.

Although i don't have the Redwing Connie (i do sit on the fence and watch..) thanks for your work ! :encouragement:

Btw, may i suggest something ?... : would you mind giving the black weather radar nose just a tiny bit of reflection/shine/glint ? :

twa1049g.jpg


twasn.jpg


1049-Gklm.jpg


If left completely matt it is an uninteresting, dull looking blob. With a bit of shine/ glint/reflection it will lively up the model to great extend. It then functions as the sophisticated hat Queens always wear. And Connie IS a Queen, isn't she. :smile:
 
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I do hope some painter adds more gloss and reflection to the metal fuse. Looking at pics of the real thing show that many were polished and almost chrome.
 
At 77 I am not into learning a new, very complex, process - but on the other hand I miss painting these classics.

Totally with you there, T. Repainting was my hobbyhorse too, right from when it became possible ( FS5 ?..) up until FSX. Got myself hooked up at FS aircraft modeldesign as well so repainting became more and more situated at the backburner. Digital aircraft modelmaking and repainting is just fantastic to have next to flying a flight simulator but with MSFS i believe it will be one or the other, not both..... Atm i'm keeping myself with just the one, the flying one that is.. ;-)

Someone, somewhere, at sometime will come out with some software to combine all these complex processes and make it easier for the painters, I hope.

Well, that might just be the case, sooner or later. You wouldn't want to know what we had to deal with once FS aircraft design became possible. "Aircraft Factory and Scenery Designer" it was called. Initally, for aircraft models, a 500 poly limit...:eek:

That soon changed however. ;-)
 
"Aircraft Factory and Scenery Designer"

I remember that program. I used it to make some simple block towers for the Hi rise buildings in my fair little country mouse town (KBHM). No textures were applied to them. I just splashed some "close enough color" on them and got the dimensions about right. :wavey:
 
I remember that program. I used it to make some simple block towers for the Hi rise buildings in my fair little country mouse town (KBHM). No textures were applied to them. I just splashed some "close enough color" on them and got the dimensions about right. :wavey:

Great fun, right !? :encouragement:

Started with the scenery designer too. Boston and Martha's Vineyard, i don't know why.... (maybe because "You're so vain" by Carly Simon was a hit then... ;-) and then EHAM Schiphol of course. Great fun indeed but then Aircraft Designer was blinking at me and i never went back to scenery design. Those were the days, éh !? :smile:
 
Should it? AFAIK the real thing used the main gear only as an airbrake. At least that's how we had it in FS9, and Volker knew a lot about this kind of stuff...
You're right! I got it backward. It was the gear lever that would extend just the nose after using the mains for braking. And as I remember it, you could also retract the mains by cycling the gear lever, but I'm not sure if that was accurate either.
 
Hi Thomas

Good news, the throttle-fix V0.1.3 is available - 1,6 GB full setup.

Thomas

Yes that's good news I just installed it. Because it's time to fly it over to Connie and enjoy it. Thank you for your advice. :applause: Now I hope some good paints come out for Connie.

Greetings Chris (Pirosch) :wavey:
 
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