SOH A-26 Invader, the story continues ...

First flight in simulator. Minor corrections on underwing struts and Firebee model and texture working have to be done.

It shows USAF drone controller DB-26C with Ryan Firebee AQM-34A and ballast water tank. I modified model with MCX a bit to get 2 crew and opening bomb doors. Hope it is ok for A-26 Team. Model itself on shots is compiled with FSXA SDK, but works great with P3D4.5 too. The Firebee addon itself is a compromise between good looking and frame friendly development.

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Thomas
 
First flight in simulator. Minor corrections on underwing struts and Firebee model and texture working have to be done.

It shows USAF drone controller DB-26C with Ryan Firebee AQM-34A and ballast water tank. I modified model with MCX a bit to get 2 crew and opening bomb doors. Hope it is ok for A-26 Team. Model itself on shots is compiled with FSXA SDK, but works great with P3D4.5 too. The Firebee addon itself is a compromise between good looking and frame friendly development.

35646584ez.jpg


35646586dn.jpg


35646585vn.jpg


Thomas

Incredible
 
Very cool mod, I wonder if it can be converted into an AI model similar to the BQM-74 found on the Vol.3 Razbam EA-7, one could launch the drone.
 
That's fabulous TiAr!! Thank you so much for doing this. Please feel free to hang them on the JD-1. Navy Chief will be well pleased I imagine. When I did the JD-1 I assumed the bomb doors were fixed; I didn't find enough detailed information to be sure.

DaveQ
 
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JD-1 drone controller of DaveQ´s model with NAVY BQM-34A. Suspensions of the drone and tank are different to DB-26C of USAF.

Thomas
 
Very nice! Both versions look great. Could four of these Firebees be added to Captain Sim's C-130 to make the DC-130? (Another very colorful bird!)
 
Looks great! Is there any chance you could let me have a copy please? I'm converting this to P3Dv4.4/PBR to give a more realistic sheen to the paintwork.

Many thanks for your work!

DaveQ

PS - my modelling skills are limited to 'cut and shut' atm, so doing things such as stretching the nose for civil and Mk.10 AI radars is still a distant dream...!
 
Thank you very much for your nice comments. I will send the jd-1 mod to you, DaveQ the next days. The DB-26C will be published the next days. I am just working on a second repaint.

Some people just ask me to put the drones to other aircrafts. I am very sorry, this is not possible without having a permission to do that. Remember, to modify or add parts to models I have to compile it again, says change a work of another developer/company etc. This is not a question of freeware or payware. We all have to respect this, too.

Thomas
 
Thank you very much for your nice comments. I will send the jd-1 mod to you, DaveQ the next days. The DB-26C will be published the next days. I am just working on a second repaint.

Some people just ask me to put the drones to other aircrafts. I am very sorry, this is not possible without having a permission to do that. Remember, to modify or add parts to models I have to compile it again, says change a work of another developer/company etc. This is not a question of freeware or payware. We all have to respect this, too.

Thomas

There is a way to add an object to an aircraft.
But unfortunately only for P3Dv4+ users.
You could add an seperate object with the freewaretool
Lorby-SI "PayloadManagerX" (Prepar3D V4.2/4.3 /4.4 only) without touching the model file.
Here an example.
I have build a radardome for the Carenado Fa50 as a category=SimpleObject and have placed it into the simobject/misc folder.
You could choose your own objects or weapons and add them to your selected aircraft.
Like on this screeny.

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Postbear61, Lorby´s tool is really nice. But this is not my intension here.

Anyway, I finished a third modified model with a new Q-2A and AQM-34A under its wings.

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Thomas
 
Yes I see, Thomas. It was only a thought, no prob.
Really great job , you are doing here with the extensions
of the SOH Invaders models.
 
I've been able to re-construct the K-Invader and A-26 Invader from partial file recoveries. I was lucky enough to recover my original A-26 Photoshop files and build new libraries. I've also painted a new skin for Special Kay. I don't want to step on any toes with ongoing projects, so I'll keep my data in the queue for anyone interested in accessing my work. These photos are of the PBR version of "Kay".

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These skins are from the original 4K art I did for Miltons Invader in 2011. This is an example of how any skin can be upgraded to PBR with amazing results. It's a simple process and one I highly recommend for those interested.
BTW, the FSX skins are almost as good as these, so don't feel left out if you are not P3D inclined.

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