Special Kay Is In The House....err...well....Hangar
Here's the current status of the A-26K and the A-26B&C WIP models as they are being re-constructed. I've been working with the Special Kay team and refining the K interior and exterior models, more on that later. Because the K, B and C models share so many common components, I figured it would be logical to upgrade Milton's original mesh as well, so...I'll be releasing that set as well, pending his approval...of course.
The models are near beta and working extremely well in P3D. I haven't really increased any poly counts significantly, so I don't anticipate any problems with the models in FSX.
The Amazing Thing...
This is an example of how "old" mesh and skins will translate into P3Dv4.5 PBR. With the exception of the SEA camo specific to "Kay, all of these skins were created by me in 2012. The have translated beautifully into V4.5 PBR, requiring only the removal of the original alpha channels, replacing them with the metal textures/channels required by PBR. Skinners should take note that all of their old skins can and will translate to PBR in models that have been upgraded for compatibility. For my conversions, I used my
recovered 2012 PK, which included the "worn" layers that easily adapted as "metal" textures, replacing the old alphas. It's simple and logical once the channel structure is understood. Actually the workflow is more logical and intuitive the the old methods we used for years.
The screen caps showed the airplanes fairly well, but the PBR skins just cannot be appreciated fully unless shown in motion. I'll follow this video with some aerial "beauty" video as well.
Pay particular attention to the subtle nuance of the wear on the metal and painted skins. It's trick...
IF you have good speakers, you might want to grab a beer and crank it up. Enjoy....