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SOH Team Project - Grumman Tracker, Trader, Tracer works great ..

How do you extend Mad boom and lower radome? The concorde nose keys don't want to work for me.

In the OPS doc, see this:

Operating Comments
1. Doors - shift+e for passenger door, and shift+e then 2 for bomb doors
2. Radome, TWA, Folding antenna uses the Concorde extend/retract nose commands-assign appropriate keys in FS to operate - I use cntrl+U and shift+U.

In FSX, that may not work for you though.

As I said, this was not intended for FSX. :)
 
I tried to convert to nosewheel stearing, but the instructions for it weren't where the documentation said they would be.



Documentation:

"3. Steering using differential wheel braking and separate engine throttles - or, to convert to "steerable", open aircraft.cfg and swap the first contact point per instructions there."


CFG:

[contact_points]
static_pitch = 3.93
static_cg_height = 6.75
tailwheel_lock = 0
gear_system_type = 1
max_number_of_points = 9
point.0 = 1.000, 14.087, 0.000, -7.808, 1950.000, 0.000, 1.050, 180.0, 0.180, 6.142, 1.000, 6.000, 6.000, 0.000, 150.000, 150.000
point.1 = 1.000, -.95010, -9.30, -7.604, 2500.000, 1.000, 1.500, 0.000, 0.921, 1.260, 0.800, 6.000, 6.000, 2.000, 150.000, 150.000
point.2 = 1.000, -.95010, 9.30, -7.604, 2500.000, 2.000, 1.500, 0.000, 0.921, 1.260, 0.800, 6.000, 6.000, 3.000, 150.000, 150.000
point.3 = 2, -20.738, 0, -5.28, 1600, 0, 0, 0, 0, 0, 0, 0, 0, 9



What do I swap for nose wheel stearing? Nice little plane, BTW. The only place I've ever seen them was at NAS North Island, so that's where I've been flying it. Cheers.:icon29:
 
I tried to convert to nosewheel stearing, but the instructions for it weren't where the documentation said they would be.



Documentation:

"3. Steering using differential wheel braking and separate engine throttles - or, to convert to "steerable", open aircraft.cfg and swap the first contact point per instructions there."


CFG:

[contact_points]
static_pitch = 3.93
static_cg_height = 6.75
tailwheel_lock = 0
gear_system_type = 1
max_number_of_points = 9
point.0 = 1.000, 14.087, 0.000, -7.808, 1950.000, 0.000, 1.050, 180.0, 0.180, 6.142, 1.000, 6.000, 6.000, 0.000, 150.000, 150.000
point.1 = 1.000, -.95010, -9.30, -7.604, 2500.000, 1.000, 1.500, 0.000, 0.921, 1.260, 0.800, 6.000, 6.000, 2.000, 150.000, 150.000
point.2 = 1.000, -.95010, 9.30, -7.604, 2500.000, 2.000, 1.500, 0.000, 0.921, 1.260, 0.800, 6.000, 6.000, 3.000, 150.000, 150.000
point.3 = 2, -20.738, 0, -5.28, 1600, 0, 0, 0, 0, 0, 0, 0, 0, 9



What do I swap for nose wheel stearing? Nice little plane, BTW. The only place I've ever seen them was at NAS North Island, so that's where I've been flying it. Cheers.:icon29:

Ah, my apologies Sir. In contact point 0, find the 180.0 and change that to 45.0. You will be in business. :)
 
Ah, thanks a lot for this confirmation. I was wondering if it was just my computer or a general issue.
I guess we'll have to wait for the FSX-conversion to get a fully working virtual cockpit then :)
I reverted to the commented out line for the eyeview in the aircraft config file. It brings the viewpoint closer and seemed to fix that problem. At least for me, even though I use TrackIR, before I did that even leaning forward didn't seem to allow me access to the switches.:salute:
 
FWIW the pilots are are way to small. The cockpit of a S-2F/D is very small and confining.

If you do a search on Airliners.net for S-2F you will see what I am writing about.

I still can't get airborne yet.

VCN-1
 
FWIW the pilots are are way to small. The cockpit of a S-2F/D is very small and confining.

If you do a search on Airliners.net for S-2F you will see what I am writing about.

I still can't get airborne yet.

VCN-1

******************************************************************************
EDIT: I cannot imagine why you can't get off the ground. Ensure spoilers are down, and read this:

Takeoff Hint (land based runways) - set flap one notch (15 deg), Neutral elevator trim; run engines up to 30" and ensure the props are turning 2800 RPM.

Advance the throttles to 56" and release the brakes.

Early in the takeoff run slight differential braking might be necessary before the rudder becomes effective at 40 knots.

At 85 knots gently fly the nose wheel off and the plane will become airborne at about 105 knots.

Carrier Launches - full flaps, 1+ degree up trim,

Climbout - Retract the gear and climb at 1000-1250 fpm depending on weight and preference, trimming as necessary to achieve climb rate and speed. Once established safely in the climb, set initial climb power of 51" and 2700 RPM. Desired climb speed is about 120 knots IAS.

Cruise: Max cruise power is 47" and 2500 RPM, retract flaps up as necessary. Max endurance is a liesurely 27" and 1650 RPM and 1/3 flaps may be left extended to achieve a more level attitude for employment of the radar.
***************************************************************************

Too small?! Really, I'll have to speak to Jan Visser about that! :)

I think its just these Navy guys "shrinking" from the thought of having to fly on the "Dark Side". :icon_lol:
 
In business now, thanks! (She sure is ugly and I don't want my friends to find out....lol)
Steve, another thing I've found as a rule of thumb is that if you don't have nosewheel steering on a particular airplane, go to that section. . . .first line "point.0=" and count over eight(8) sections, if that number is 180 then change it to what Milton gave you. If it isn't working as well as it should and the number showing in that section isn't 180, then it just needs to be tweaked a bit (usually a number between 40 and 55 works best for me). It will always be the eighth set of numbers though.:salute:
 
OK, thanks Ed, I'll keep that in mind.


That video was almost a pep talk to get the crews to forget how ugly the plane is. I was cracking up when the guy was giving the briefing to the new arrivals, using his perfect old time radio announcer voice. I kept waiting for him to say "Let's face it gentlemen, this is one ugly plane, and everyone on this ship is going to be making fun of you. Keep the chin up."
 
OK, thanks Ed, I'll keep that in mind.


That video was almost a pep talk to get the crews to forget how ugly the plane is. I was cracking up when the guy was giving the briefing to the new arrivals, using his perfect old time radio announcer voice. I kept waiting for him to say "Let's face it gentlemen, this is one ugly plane, and everyone on this ship is going to be making fun of you. Keep the chin up."

It is not ugly - it is ART :ipepsi2:
 
I reverted to the commented out line for the eyeview in the aircraft config file. It brings the viewpoint closer and seemed to fix that problem. At least for me, even though I use TrackIR, before I did that even leaning forward didn't seem to allow me access to the switches.:salute:

I also found that if you slide to the co-pilots seat in the S2F-3, you can turn on/off the searchlight.
 
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