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South Mountain Air Strip

C'mon Ed, modeling is the fun part, it's the texturing that will make you pull your hair out, LOL. :applause:
Ahh, easy for you to say Michael, I've seen your stuff and it's excellent. I will have to learn it if I plan on continuing with scenery, but it's so much easier to do the scenery work I'm doing than to labor over trying to get one simple plane to move the way you want it in FSDS or GMax, lol.
 
Watch how easy I make this sound....

Bill Womack made a nice tutorial on making Gmax runways, using some FS2002 tweaks. There's also some writings about using FSX and Gmax to work around the curved earth syndrome. At a location like Mountain Air the runway isn't that long or wide to make it a "major job", in that it's pieces are many, but not unmanageable. Someone correct me, but a runway only needs the top textured. And it's the layers in the texture that apply the effects, ie. tire markings, runway numbers and the sorts.

So *if* you ever decide to jump off that cliff, LMK. It would be a learning process for me also. And I could build a little mesh area just for the top of the hill!

And I'm following your thread with Arno about using his Model Converter X to get rid of the debris trail on photo work. I'm buried in a project (or two), but can offer some help on the decompiling and other stuff.
 
Ah, but here's the rub with my tutorial: it's designed for use only on flattened surfaces. So if you're looking to do a sloped, hardened runway with it, it won't do you much good.
 
Ah, but here's the rub with my tutorial: it's designed for use only on flattened surfaces. So if you're looking to do a sloped, hardened runway with it, it won't do you much good.
Phew!! Thanks Bill, I just dodged a bullet there, lol I thought I was actually gonna have to fire up GMax, lol.. . .man that was close!:kilroy:
 
Hey Ed, I've seen what you can do with photoreal terrain and autogen. The last thing I want you to do is learn Gmax, or I'm out of a job. :kilroy:
 
I will just say this, with lcsims 2.38 mesh installed, it has made a world of difference flying in and out of these small mountaintop strips. The added dimension of the 2.38 meter resolution adds just the right atmosphere. Would like to see more work done on small airfields like this, where you can get mesh that is this good. I would do the developement myslef but unfortunetly my keyboard only is a beginner one, with only one key. Thanks LC.:applause:
 
I will just say this, with lcsims 2.38 mesh installed, it has made a world of difference flying in and out of these small mountaintop strips. The added dimension of the 2.38 meter resolution adds just the right atmosphere. Would like to see more work done on small airfields like this, where you can get mesh that is this good. I would do the developement myslef but unfortunetly my keyboard only is a beginner one, with only one key. Thanks LC.:applause:
Can you post a few pics of what you see with the airstrip with that mesh installed?
 
As I go through the airports in a state project, I have a IE window open to Airnav to make sure I'm up to date on any changes. Mountain Air's listing includes a link to their web site, which includes flying instructions and a video that must, I repeat MUST, be watched by any pilot wanting to get approval for landing. Looks like a cool place to fly into and one pilot who has flown into Mountain Air felt I captured it a little better, especially compared to default.

http://www.mtnair.org/

Glad you're enjoying the scenery, Don. Don't forget to throw in a crosswind to enhance the experience... :ernae:
 
Nice video Lance. Apparently the ones I watched on youtube were from a very long time ago, because what I saw in this video, looks nothing like those others. All the more reason to stay away from this one entirely.

Thanks for the pics dharris:salute:
 
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