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Spartan Executive - FSX Native

Yes, I noticed the lacking texture for the yoke base plate, but it's not a big problem. The tool tip shows nicely, and clicking on it makes the yoke vanish, as expected. Just curious, is there a way to move the yoke to the other side? It looks like it should be able to, looking at the design of the yoke assembly, but I couldn't get it to move. Not critical, just a curiosity.
The gear and flaps both work as expected, either up or down. It lands beautifully, although I tended to bounce a bit. Just me. I'm so used to landing on carriers...
It flew wonderfully, speeds and climb rates exactly as written up in the documentation. Very stable, although agile. Couple of barrel rolls on take off. VERY fun :D Even the AP worked as advertised, holding altitude, and heading as expected. I didn't try any heavy NAV exercizes with it yet, though.

Still needs more tests, but so far, it's an absolutely wonderful aircraft overall.
Pat☺
 
I did discover something that I'm curious about. Why were the gauge sections of the VC panel moved to a second texture? I was anxious to place the hi-res VC I had done about 3 years ago. . .only to discover when I loaded the airplane that I had bits and pieces of the new version but not the gauge sections. I attempted to take those sections from my new panel and resize them, but they are sized differently and it's becoming a guess as to what it might be. Add to that the fact that the new VC is textured and it makes it more difficult to get the textures to look correct since the sizing is in question.
 
I did discover something that I'm curious about. Why were the gauge sections of the VC panel moved to a second texture? I was anxious to place the hi-res VC I had done about 3 years ago. . .only to discover when I loaded the airplane that I had bits and pieces of the new version but not the gauge sections. I attempted to take those sections from my new panel and resize them, but they are sized differently and it's becoming a guess as to what it might be. Add to that the fact that the new VC is textured and it makes it more difficult to get the textures to look correct since the sizing is in question.

The VC panel gauge section was upgraded to hi-res several years ago; that's why the gauges were broken out separately.
Why are you trying to guess? See the VC02.bmp

Are you saying the old VC was not textured?
You are not being very clear Ed. :)

Sorry, I cannot accommodate everyone's changes and updates.
 
The VC panel gauge section was upgraded to hi-res several years ago; that's why the gauges were broken out separately.
Why are you trying to guess? See the VC02.bmp

Are you saying the old VC was not textured?
You are not being very clear Ed. :)

Sorry, I cannot accommodate everyone's changes and updates.
Old age and poor choice of words combined to make that understandable only to myself. I've got it worked out. . . . .:dizzy:
 
Yes, I noticed the lacking texture for the yoke base plate, but it's not a big problem. The tool tip shows nicely, and clicking on it makes the yoke vanish, as expected. Just curious, is there a way to move the yoke to the other side? It looks like it should be able to, looking at the design of the yoke assembly, but I couldn't get it to move. Not critical, just a curiosity.
The gear and flaps both work as expected, either up or down. It lands beautifully, although I tended to bounce a bit. Just me. I'm so used to landing on carriers...
It flew wonderfully, speeds and climb rates exactly as written up in the documentation. Very stable, although agile. Couple of barrel rolls on take off. VERY fun :D Even the AP worked as advertised, holding altitude, and heading as expected. I didn't try any heavy NAV exercizes with it yet, though.

Still needs more tests, but so far, it's an absolutely wonderful aircraft overall.
Pat☺

Hi Pat,

In the RW, the yoke could be switched. I did not upgrade the original model to do that as I did not want two pilots in the cockpit.

Landing is best accomplished as a 3-pointer low and slow. Check your landing speeds against the flaps stall speed and give yourself a little margin for wind changes.

The Localizer captures fine and she will follow it down perfectly.

As WND mentioned, flaps drag is too high and that has been adjusted.

If you have any radio setting concerns, see the panel docs in the aircraft folder.
 
Just finished my current paint project and it's about time to see what I can do with specs and bump maps on a Spartan. This should be fun!
 
Just finished my current paint project and it's about time to see what I can do with specs and bump maps on a Spartan. This should be fun!

Great Willy; look forward to that.

Of all the FSX native conversions I have done, and each has neutralized spec and bump maps included, no one to my knowledge has actually used the features.

The FSX material properties have many options and adjustments available to control outcomes.

Since I have not yet seen bump maps applied, I am uncertain if the default settings on bumps are okay.
So, we may have to adjust something as we move forward.
 
An optional VC:

Spartan_VC.jpg
 
Great Willy; look forward to that.

Of all the FSX native conversions I have done, and each has neutralized spec and bump maps included, no one to my knowledge has actually used the features.

The FSX material properties have many options and adjustments available to control outcomes.

Since I have not yet seen bump maps applied, I am uncertain if the default settings on bumps are okay.
So, we may have to adjust something as we move forward.

I installed the bump map plugin for Paint.net this morning. Thought I'd try my hand at some custom bump maps as my home made paint kit for the Spartan is a bit more detailed on the rivets than the original one was. Best way to learn is to jump in and get busy.
 
Just so you know, Mr. Shupe, sir, I didn't have any trouble at all working the radios. I understood them fine, especially with the documentation provided. The way the click-spots are set makes it a very easy, intuitive set up. Also, the textures are very clear and easy for my poor old eye to see. Yeah, just one. A horse took away the other. Long story. Not too big, not too small, as far as the numbers went. Juuuust right, to quote Goldielocks. :biggrin-new:

I didn't see the flaps as having too much drag, myself. I found I needed to increase the MP to about 26"-28" or so with full flaps and gear down, during descent, to maintain a decent, controllable speed, but I thought that that was normal. If not, no problem. I don't know this plane all that intimately, and I don't recall the exact numbers from the older version, so exactly how much drag the flaps should have as opposed to how much they DO have is unknown to me. I can search the net to find out, but I guess you all have beat me to it :D

As for the landing, I will take your advice. I'm used to flying the bird all the way down onto the deck. No flaring allowed in the Navy :p I'll have to adjust my habit patterns, is all. No big deal. The super slow landing speed is one of the great things about this bird, I just need to learn to use it. Thanks for the advice!

More to come asap.
Pat☺
 
Just so you know, Mr. Shupe, sir, I didn't have any trouble at all working the radios. I understood them fine, especially with the documentation provided. The way the click-spots are set makes it a very easy, intuitive set up. Also, the textures are very clear and easy for my poor old eye to see. Yeah, just one. A horse took away the other. Long story. Not too big, not too small, as far as the numbers went. Juuuust right, to quote Goldielocks. :biggrin-new:

I didn't see the flaps as having too much drag, myself. I found I needed to increase the MP to about 26"-28" or so with full flaps and gear down, during descent, to maintain a decent, controllable speed, but I thought that that was normal. If not, no problem. I don't know this plane all that intimately, and I don't recall the exact numbers from the older version, so exactly how much drag the flaps should have as opposed to how much they DO have is unknown to me. I can search the net to find out, but I guess you all have beat me to it :D

As for the landing, I will take your advice. I'm used to flying the bird all the way down onto the deck. No flaring allowed in the Navy :p I'll have to adjust my habit patterns, is all. No big deal. The super slow landing speed is one of the great things about this bird, I just need to learn to use it. Thanks for the advice!

More to come asap.
Pat☺

Pat,

I have made improvements to the suspension that minimizes bounce and you can do a main gear landing with minimal or no bounce if you are smooth and slow about it.

Regarding flaps drag, this was a pretty slick aircraft and the flap drag should slow you about 5-6 knots with each notch with power on. You will want to keep power on as they are deployed all the way down; that's normal.
 
I installed the bump map plugin for Paint.net this morning. Thought I'd try my hand at some custom bump maps as my home made paint kit for the Spartan is a bit more detailed on the rivets than the original one was. Best way to learn is to jump in and get busy.

Just do it :)
 
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